The Essential Guide to Game Audio

The Theory and Practice of Sound for Games

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics, Entertainment, Games, Video & Electronic
Cover of the book The Essential Guide to Game Audio by Steve Horowitz, Scott R. Looney, CRC Press
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Author: Steve Horowitz, Scott R. Looney ISBN: 9781134595440
Publisher: CRC Press Publication: March 5, 2014
Imprint: Routledge Language: English
Author: Steve Horowitz, Scott R. Looney
ISBN: 9781134595440
Publisher: CRC Press
Publication: March 5, 2014
Imprint: Routledge
Language: English

The Essential Guide to Game Audio: The Theory and Practice of Sound for Games is a first of its kind textbook and must-have reference guide for everything you ever wanted to know about sound for games. This book provides a basic overview of game audio, how it has developed over time, and how you can make a career in this industry. Each chapter gives you the background and context you will need to understand the unique workflow associated with interactive media. The practical, easy to understand interactive examples provide hands-on experience applying the concepts in real world situations.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

The Essential Guide to Game Audio: The Theory and Practice of Sound for Games is a first of its kind textbook and must-have reference guide for everything you ever wanted to know about sound for games. This book provides a basic overview of game audio, how it has developed over time, and how you can make a career in this industry. Each chapter gives you the background and context you will need to understand the unique workflow associated with interactive media. The practical, easy to understand interactive examples provide hands-on experience applying the concepts in real world situations.

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