Puzzle-based Learning

An introduction to critical thinking, mathematics, and problem solving

Nonfiction, Entertainment, Games, Puzzles, Science & Nature, Mathematics, Reference & Language, Education & Teaching
Cover of the book Puzzle-based Learning by Zbigniew Michalewicz, Matthew Michalewicz, Credibility Corporation Pty Ltd
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Author: Zbigniew Michalewicz, Matthew Michalewicz ISBN: 9780992286194
Publisher: Credibility Corporation Pty Ltd Publication: February 1, 2014
Imprint: Credibility Corporation Pty Ltd Language: English
Author: Zbigniew Michalewicz, Matthew Michalewicz
ISBN: 9780992286194
Publisher: Credibility Corporation Pty Ltd
Publication: February 1, 2014
Imprint: Credibility Corporation Pty Ltd
Language: English

What is missing in most curricula - from elementary school all the way through to university education - is coursework focused on the development of problem-solving skills. Most students never learn how to think about solving problems. Besides being a lot of fun, a puzzle-based learning approach also does a remarkable job of convincing students that (a) science is useful and interesting, (b) the basic courses they take are relevant, (c) mathematics is not that scary (no need to hate it!), and (d) it is worthwhile to stay in school, get a degree, and move into the real world which is loaded with interesting problems (problems perceived as real-world puzzles).

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What is missing in most curricula - from elementary school all the way through to university education - is coursework focused on the development of problem-solving skills. Most students never learn how to think about solving problems. Besides being a lot of fun, a puzzle-based learning approach also does a remarkable job of convincing students that (a) science is useful and interesting, (b) the basic courses they take are relevant, (c) mathematics is not that scary (no need to hate it!), and (d) it is worthwhile to stay in school, get a degree, and move into the real world which is loaded with interesting problems (problems perceived as real-world puzzles).

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