Learning Swift

Building Apps for macOS, iOS, and Beyond

Nonfiction, Computers, Operating Systems, Macintosh, Programming
Cover of the book Learning Swift by Jonathon Manning, Paris Buttfield-Addison, Tim Nugent, O'Reilly Media
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Author: Jonathon Manning, Paris Buttfield-Addison, Tim Nugent ISBN: 9781491987520
Publisher: O'Reilly Media Publication: March 27, 2018
Imprint: O'Reilly Media Language: English
Author: Jonathon Manning, Paris Buttfield-Addison, Tim Nugent
ISBN: 9781491987520
Publisher: O'Reilly Media
Publication: March 27, 2018
Imprint: O'Reilly Media
Language: English

Get valuable hands-on experience with Swift, the open source programming language developed by Apple. With this practical guide, skilled programmers with little or no knowledge of Apple development will learn how to code with the latest version of Swift by developing a working iOS app from start to finish.

You’ll begin with Swift programming basics—including guidelines for making your code "Swifty"—and learn how to work with Xcode and its built-in Interface Builder. Then you’ll dive step-by-step into building and customizing a basic app for taking, editing, and deleting selfies. You’ll also tune and test the app for performance and manage the app’s presence in the App Store.

Divided into four parts, this book includes:

  • Swift 4 basics: Learn Swift’s basic building blocks and the features of object-oriented development
  • Building the Selfiegram app: Build model objects and the UI for your selfie app and add location support, user settings, and notifications
  • Polishing Selfiegram: Create a theme and support for sharing and add custom views, image overlays, and localization
  • Beyond app development: Debug and performance test with Xcode, automate chores with Fastlane, and user-test the app with TestFlight
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Get valuable hands-on experience with Swift, the open source programming language developed by Apple. With this practical guide, skilled programmers with little or no knowledge of Apple development will learn how to code with the latest version of Swift by developing a working iOS app from start to finish.

You’ll begin with Swift programming basics—including guidelines for making your code "Swifty"—and learn how to work with Xcode and its built-in Interface Builder. Then you’ll dive step-by-step into building and customizing a basic app for taking, editing, and deleting selfies. You’ll also tune and test the app for performance and manage the app’s presence in the App Store.

Divided into four parts, this book includes:

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