Learning Game AI Programming with Lua

Nonfiction, Computers, Advanced Computing, Virtual Reality, Entertainment & Games, Game Programming - Graphics, Programming
Cover of the book Learning Game AI Programming with Lua by David Young, Packt Publishing
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Author: David Young ISBN: 9781783281343
Publisher: Packt Publishing Publication: November 28, 2014
Imprint: Packt Publishing Language: English
Author: David Young
ISBN: 9781783281343
Publisher: Packt Publishing
Publication: November 28, 2014
Imprint: Packt Publishing
Language: English
If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in handy to debug the entirety of the AI sandbox and expand on the features present within the book, but it is not required.
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in handy to debug the entirety of the AI sandbox and expand on the features present within the book, but it is not required.

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