Gaming and Simulations

Concepts, Methodologies, Tools and Applications

Nonfiction, Entertainment, Games, Video & Electronic, Computers, General Computing
Cover of the book Gaming and Simulations by , IGI Global
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Author: ISBN: 9781466607620
Publisher: IGI Global Publication: November 30, 2010
Imprint: Information Science Reference Language: English
Author:
ISBN: 9781466607620
Publisher: IGI Global
Publication: November 30, 2010
Imprint: Information Science Reference
Language: English

Research on the development, design, use, and evaluation of electronic games and simulations is essential to the understanding of their numerous roles and applications. Gaming and Simulations: Concepts, Methodologies, Tools and Applications unites fundamental research on the history, current directions, and implications of gaming at individual and organizational levels. This three-volume reference explores all facets of game design and application and describes how this emerging discipline informs and is informed by society and culture.

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Research on the development, design, use, and evaluation of electronic games and simulations is essential to the understanding of their numerous roles and applications. Gaming and Simulations: Concepts, Methodologies, Tools and Applications unites fundamental research on the history, current directions, and implications of gaming at individual and organizational levels. This three-volume reference explores all facets of game design and application and describes how this emerging discipline informs and is informed by society and culture.

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