Game Art Complete

All-in-One: Learn Maya, 3ds Max, ZBrush, and Photoshop Winning Techniques

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics, Art & Architecture, General Art
Cover of the book Game Art Complete by , CRC Press
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Author: ISBN: 9781317441519
Publisher: CRC Press Publication: October 30, 2008
Imprint: Routledge Language: English
Author:
ISBN: 9781317441519
Publisher: CRC Press
Publication: October 30, 2008
Imprint: Routledge
Language: English

A compilation of key chapters from the top Focal game art books available today - in the areas of Max, Maya, Photoshop, and ZBrush. The chapters provide the CG Artist with an excellent sampling of essential techniques that every 3D artist needs to create stunning game art.

Game artists will be able to master the modeling, rendering, rigging, and texturing techniques they need - with advice from Focal's best and brightest authors. Artists can learn hundreds of tips, tricks and shortcuts in Max, Maya, Photoshop, ZBrush - all within the covers of one complete, inspiring reference.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

A compilation of key chapters from the top Focal game art books available today - in the areas of Max, Maya, Photoshop, and ZBrush. The chapters provide the CG Artist with an excellent sampling of essential techniques that every 3D artist needs to create stunning game art.

Game artists will be able to master the modeling, rendering, rigging, and texturing techniques they need - with advice from Focal's best and brightest authors. Artists can learn hundreds of tips, tricks and shortcuts in Max, Maya, Photoshop, ZBrush - all within the covers of one complete, inspiring reference.

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