Game AI Pro 3

Collected Wisdom of Game AI Professionals

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics
Cover of the book Game AI Pro 3 by , CRC Press
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Author: ISBN: 9781351647748
Publisher: CRC Press Publication: July 12, 2017
Imprint: A K Peters/CRC Press Language: English
Author:
ISBN: 9781351647748
Publisher: CRC Press
Publication: July 12, 2017
Imprint: A K Peters/CRC Press
Language: English

Game AI Pro3: Collected Wisdom of Game AI Professionals presents state-of-the-art tips, tricks, and techniques drawn from developers of shipped commercial games as well as some of the best-known academics in the field. This book acts as a toolbox of proven techniques coupled with the newest advances in game AI. These techniques can be applied to almost any game and include topics such as behavior trees, utility theory, path planning, character behavior, and tactical reasoning.

KEY FEATURES

  • Contains 42 chapters from 50 of the game industry’s top developers and researchers.

    Provides real-life case studies of game AI in published commercial games.

    Covers a wide range of AI in games, with topics applicable to almost any game.

    Includes downloadable demos and/or source code, available at http://www.gameaipro.com

SECTION EDITORS

Neil Kirby General Wisdom

Alex Champandard Architecture

Nathan Sturtevant Movement and Pathfinding

Damian Isla Character Behavior

Kevin Dill Tactics and Strategy; Odds and Ends

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Game AI Pro3: Collected Wisdom of Game AI Professionals presents state-of-the-art tips, tricks, and techniques drawn from developers of shipped commercial games as well as some of the best-known academics in the field. This book acts as a toolbox of proven techniques coupled with the newest advances in game AI. These techniques can be applied to almost any game and include topics such as behavior trees, utility theory, path planning, character behavior, and tactical reasoning.

KEY FEATURES

SECTION EDITORS

Neil Kirby General Wisdom

Alex Champandard Architecture

Nathan Sturtevant Movement and Pathfinding

Damian Isla Character Behavior

Kevin Dill Tactics and Strategy; Odds and Ends

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