E-Learning and Games

12th International Conference, Edutainment 2018, Xi'an, China, June 28–30, 2018, Proceedings

Nonfiction, Reference & Language, Education & Teaching, Teaching, Computers & Technology, Computers, Application Software, Computer Graphics
Cover of the book E-Learning and Games by , Springer International Publishing
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Author: ISBN: 9783030237127
Publisher: Springer International Publishing Publication: July 16, 2019
Imprint: Springer Language: English
Author:
ISBN: 9783030237127
Publisher: Springer International Publishing
Publication: July 16, 2019
Imprint: Springer
Language: English

This book constitutes the refereed proceedings of the 12th International Conference on e-Learning and Games, EDUTAINMENT 2018, held in Xi’an, China, in June 2018.

The 32 full and 32 short papers presented in this volume were carefully reviewed and selected from 85 submissions. The papers were organized in topical sections named: virtual reality and augmented reality in edutainment; gamification for serious game and training; graphics, imaging and applications; game rendering and animation; game rendering and animation and computer vision in edutainment; e-learning and game; and computer vision in edutainment.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

This book constitutes the refereed proceedings of the 12th International Conference on e-Learning and Games, EDUTAINMENT 2018, held in Xi’an, China, in June 2018.

The 32 full and 32 short papers presented in this volume were carefully reviewed and selected from 85 submissions. The papers were organized in topical sections named: virtual reality and augmented reality in edutainment; gamification for serious game and training; graphics, imaging and applications; game rendering and animation; game rendering and animation and computer vision in edutainment; e-learning and game; and computer vision in edutainment.

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