Digital Love

Romance and Sexuality in Games

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics, General Computing
Cover of the book Digital Love by Heidi McDonald, CRC Press
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Author: Heidi McDonald ISBN: 9781351644730
Publisher: CRC Press Publication: November 2, 2017
Imprint: A K Peters/CRC Press Language: English
Author: Heidi McDonald
ISBN: 9781351644730
Publisher: CRC Press
Publication: November 2, 2017
Imprint: A K Peters/CRC Press
Language: English

Scholars and professionals from all over the world, across experience levels and the gender and sexuality spectrum, share experiences and analysis of romance and sexuality in video games.

Whether discussing casual sex in the Star Wars universe; analyzing various Otome games; examining "the gaze" in various games; player romance behavior in games; or exploring the ethical ramifications of sexuality in virtual reality and other emerging technologies, this book discusses what players want in video game romance, and how developers can best deliver it.

Key Features:

  • Examines the past, present, and future of romance in single-player, role-playing games

    Discusses common presentations of romance in single-player, role-playing games— both in the category and game mechanics that drive romance

    Discusses research on how players define a satisfying game romance and what specific steps narrative designers can take to design satisfying games

    Explains the notion of the empathic game and explores its importance in relation to romance in game design

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Scholars and professionals from all over the world, across experience levels and the gender and sexuality spectrum, share experiences and analysis of romance and sexuality in video games.

Whether discussing casual sex in the Star Wars universe; analyzing various Otome games; examining "the gaze" in various games; player romance behavior in games; or exploring the ethical ramifications of sexuality in virtual reality and other emerging technologies, this book discusses what players want in video game romance, and how developers can best deliver it.

Key Features:

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