Consumer Depth Cameras for Computer Vision

Research Topics and Applications

Nonfiction, Computers, Advanced Computing, Engineering, Computer Vision, Application Software, Computer Graphics, General Computing
Cover of the book Consumer Depth Cameras for Computer Vision by , Springer London
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: ISBN: 9781447146407
Publisher: Springer London Publication: October 3, 2012
Imprint: Springer Language: English
Author:
ISBN: 9781447146407
Publisher: Springer London
Publication: October 3, 2012
Imprint: Springer
Language: English

The potential of consumer depth cameras extends well beyond entertainment and gaming, to real-world commercial applications. This authoritative text reviews the scope and impact of this rapidly growing field, describing the most promising Kinect-based research activities, discussing significant current challenges, and showcasing exciting applications. Features: presents contributions from an international selection of preeminent authorities in their fields, from both academic and corporate research; addresses the classic problem of multi-view geometry of how to correlate images from different viewpoints to simultaneously estimate camera poses and world points; examines human pose estimation using video-rate depth images for gaming, motion capture, 3D human body scans, and hand pose recognition for sign language parsing; provides a review of approaches to various recognition problems, including category and instance learning of objects, and human activity recognition; with a Foreword by Dr. Jamie Shotton.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

The potential of consumer depth cameras extends well beyond entertainment and gaming, to real-world commercial applications. This authoritative text reviews the scope and impact of this rapidly growing field, describing the most promising Kinect-based research activities, discussing significant current challenges, and showcasing exciting applications. Features: presents contributions from an international selection of preeminent authorities in their fields, from both academic and corporate research; addresses the classic problem of multi-view geometry of how to correlate images from different viewpoints to simultaneously estimate camera poses and world points; examines human pose estimation using video-rate depth images for gaming, motion capture, 3D human body scans, and hand pose recognition for sign language parsing; provides a review of approaches to various recognition problems, including category and instance learning of objects, and human activity recognition; with a Foreword by Dr. Jamie Shotton.

More books from Springer London

Cover of the book Kenaf: A Multi-Purpose Crop for Several Industrial Applications by
Cover of the book Basic Sciences for Obstetrics and Gynaecology by
Cover of the book The ACL-Deficient Knee by
Cover of the book Challenging Cases in Dermatology by
Cover of the book Human Health by
Cover of the book A Proof Theory for Description Logics by
Cover of the book Information Modeling for Interoperable Dimensional Metrology by
Cover of the book Dynamic Modeling, Simulation and Control of Energy Generation by
Cover of the book Service Placement in Ad Hoc Networks by
Cover of the book Multi-finger Haptic Interaction by
Cover of the book Managing Depression in Clinical Practice by
Cover of the book Simulation Training in Laparoscopy and Robotic Surgery by
Cover of the book Music and Human-Computer Interaction by
Cover of the book Practical CT Techniques by
Cover of the book Metasynthetic Computing and Engineering of Complex Systems by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy