New Riders imprint: 313 books

by Jason Glaspey, Scott Kveton
Language: English
Release Date: September 29, 2010

Once upon a time, starting a business meant months of researching, refining business goals and writing business plans, talking to investors and banks, negotiating for loans, and raising money. But today, agile web development practices mean that you can almost launch on an idea and figure it out as you...

The Best Interface Is No Interface

The simple path to brilliant technology

by Golden Krishna
Language: English
Release Date: January 31, 2015

Our love affair with the digital interface is out of control. We’ve embraced it in the boardroom, the bedroom, and the bathroom.     Screens have taken over our lives. Most people spend over eight hours a day staring at a screen, and some “technological innovators” are hoping to grab even...
by Peter-Paul Koch
Language: English
Release Date: September 26, 2006

Whether you're an old-school scripter who needs to modernize your JavaScripting skills or a standards-aware Web developer who needs best practices and code examples, you'll welcome this guide from a JavaScript master. Other JavaScript books use example scripts that have little bearing on real-world...

Takeoff

The Alpha to Zulu of Aviation Photography

by Moose Peterson
Language: English
Release Date: September 5, 2017

Aviation photography is the perfect mix of sleek, beautiful machines, blended with nature’s beautiful skies and fields, along with a fascinating collection of fearless pilots and capable crew, all wrapped in a rich, significant, and crucial part of history. Few genres combine this many elements,...

Access by Design

A Guide to Universal Usability for Web Designers

by Sarah Horton
Language: English
Release Date: April 18, 2013

In just over a decade, the Web has evolved from an experimental tool for a limited community of technically inclined people into a day-to-day necessity for millions upon millions of users. Today’s¿Web designers must consider not only the content needs of the sites they create, but also the wide...
by Dan Ablan
Language: English
Release Date: December 3, 2002

digital Cinematography and Directing is unlike any other cinematography or directing book you've seen. This book was written entirely for 3D animators. Based on real-world photographic and cinematic principles, it teaches you essential skills and concepts that you can apply to any industry 3D application,...
by Dan Ablan, Randy Sharp
Language: English
Release Date: April 24, 2004

The hottest collection of cool tips and hidden secrets for the LightWave 8 user who needs results FAST! LightWave 8 Killer Tips is packed with nothing but sidebar tips that the pros use every day! When it comes to LightWave, time is money. LightWave 8 Killer Tips is all about speed--showing users how...
by Bert Monroy
Language: English
Release Date: July 10, 2012

You know Bert Monroy's personal portfolio - now get to know his commercial work. Case studies take you step by step through Bert's client work for Apple, AT+T, Logitech, and more. Glean creative and Photoshop-specific insights from the guy Adobe goes to for information. Includes a behind-the-scenes...
by Bert Monroy
Language: English
Release Date: September 5, 2006

The Technique and Power of Creation"This is a book of techniques. They are the techniques that I have developed in the creation of my fine art. My art is considered photo-realism because the final product looks like a photograph. As a commercial illustrator, I am commissioned to create photographs of...
by Chris Maraffi
Language: English
Release Date: April 16, 2010

Whether for big budget films and game productions or lower budget TV and Internet content, creating flexible and believable character rigs is an essential skill required to bring any 3D animation to life. As the leading software used for cutting-edge animation, Maya has an established rigging toolset...

Photoshop for Games

Creating Art for Console, Mobile, and Social Games

by Shawn Nelson
Language: English
Release Date: August 18, 2014

Most game artists use Photoshop to work out idea as much as to create a final product that can be used in a game. There are many ways to work efficiently in the program that can be tapped for a workflow that keeps artists productive and sane.  This book takes an approach to creating assets in Photoshop...

Scientific Imaging with Photoshop

Methods, Measurement, and Output

by Jerry Sedgewick
Language: English
Release Date: April 7, 2010

Adobe Photoshop is one of the more powerful tools available to scientists today. It is indispensable in the preparation of digital images of specimens for measurement, especially for separating relevant features from background detail. Scientific Imaging with Photoshop is the authoritative guide to the...
by Michael Labriola, Jeff Tapper
Language: English
Release Date: April 16, 2010

With the introduction of Adobe AIR, Flex developers have more capability than ever before. Now you can build dynamic applications that combine the rich experience of a traditional desktop application with the power of the Internet. Leveraging your existing knowledge of Adobe Flex and Flash, Breaking...
by Jobe Makar
Language: English
Release Date: September 22, 2009

The demand for multiplayer games and virtual worlds has exploded over the last few years. Not only do companies want them for site stickiness through social networking, but developers have tremendous interest in exploring this niche area. While developing multiplayer content is challenging, it isn’t...
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