A Primer for Technical Artists Using Maya and Python
by
Eyal Assaf
Language: English
Release Date: November 19, 2015
Rigging for Games: A Primer for Technical Artists Using Maya and Python is not just another step-by-step manual of loosely related tutorials. Using characters from the video game Tin, it takes you through the real-world creative and technical process of rigging characters for video games and cinematics,...