Eyal Assaf: 1 book

Book cover of Rigging for Games

Rigging for Games

A Primer for Technical Artists Using Maya and Python

by Eyal Assaf
Language: English
Release Date: November 19, 2015

Rigging for Games: A Primer for Technical Artists Using Maya and Python is not just another step-by-step manual of loosely related tutorials. Using characters from the video game Tin, it takes you through the real-world creative and technical process of rigging characters for video games and cinematics,...
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