User Interfaces category: 886 books

Cover of Delphi GUI Programming with FireMonkey

Delphi GUI Programming with FireMonkey

Effective, neat user interfaces for all platforms

by Andrea Magni
Language: English
Release Date: August 11, 2020

Master the techniques to build interesting cross platform GUI applications with FMX About This Book Make your apps look amazing with the new FMX styles for different platforms. Enhance your user interaction with the latest advancements made by FireMonkey. Customize GUI Programming with vector...
Cover of Search Patterns

Search Patterns

Design for Discovery

by Peter Morville, Jeffery Callender
Language: English
Release Date: January 14, 2010

What people are saying about Search Patterns "Search Patterns is a delight to read -- very thoughtful and thought provoking. It's the most comprehensive survey of designing effective search experiences I've seen." --Irene Au, Director of User Experience, Google "I love...
Cover of Designing Interfaces

Designing Interfaces

Patterns for Effective Interaction Design

by Jenifer Tidwell
Language: English
Release Date: November 21, 2005

Designing a good interface isn't easy. Users demand software that is well-behaved, good-looking, and easy to use. Your clients or managers demand originality and a short time to market. Your UI technology -- web applications, desktop software, even mobile devices -- may give you the tools you need,...
Cover of Ubiquitous Display Environments
by
Language: English
Release Date: June 12, 2012

Our increasingly smart environments will sense, track and model users and provide them with personalized services. We can already embed computers in everyday objects such as shirt buttons and pencils; objects of all sizes, from wristwatches to billboards, will soon incorporate high-quality flexible...
Cover of Advances in Ergonomics Modeling, Usability & Special Populations

Advances in Ergonomics Modeling, Usability & Special Populations

Proceedings of the AHFE 2016 International Conference on Ergonomics Modeling, Usability & Special Populations, July 27-31, 2016, Walt Disney World®, Florida, USA

by
Language: English
Release Date: July 26, 2016

This book focuses on emerging issues in ergonomics, with a special emphasis on modeling, usability engineering, human computer interaction and innovative design concepts. It presents advanced theories in human factors, cutting-edge applications aimed at understanding and improving human interaction...
Cover of Studies in Conversational UX Design
by
Language: English
Release Date: September 3, 2018

As voice interfaces and virtual assistants have moved out of the industry research labs and into the pockets, desktops and living rooms of the general public, a demand for a new kind of user experience (UX) design is emerging. Although the people are becoming familiar with Siri, Alexa, Cortana and...
Cover of Performance Metrics for Haptic Interfaces
by Evren Samur
Language: English
Release Date: July 13, 2012

Haptics technology is being used more and more in different applications, such as in computer games for increased immersion, in surgical simulators to create a realistic environment for training of surgeons, in surgical robotics due to safety issues and in mobile phones to provide feedback from user...
Cover of Exploring the Use of Eye Gaze Controlled Interfaces in Automotive Environments
by Pradipta Biswas
Language: English
Release Date: August 4, 2016

This book provides a concise study of eye gaze tracking as a direct controller of electronic displays and interfaces inside cars and other vehicles. The author explores the prospect of controlling a vehicle’s internal system via the drivers’ eye gaze and for the vehicles to analyse and respond...
Cover of The Handbook of Multimodal-Multisensor Interfaces, Volume 3

The Handbook of Multimodal-Multisensor Interfaces, Volume 3

Language Processing, Software, Commercialization, and Emerging Directions

by
Language: English
Release Date: June 25, 2019

The Handbook of Multimodal-Multisensor Interfaces provides the first authoritative resource on what has become the dominant paradigm for new computer interfaces-user input involving new media (speech, multi-touch, hand and body gestures, facial expressions, writing) embedded in multimodal-multisensor...
Cover of Designing Social Interfaces

Designing Social Interfaces

Principles, Patterns, and Practices for Improving the User Experience

by Christian Crumlish, Erin Malone
Language: English
Release Date: August 13, 2015

Designers, developers, and entrepreneurs today must grapple with creating social interfaces to foster user interaction and community, but grasping the nuances and the building blocks of the digital social experience is much harder than it appears. Now you have help. In the second edition of...
Cover of Expanding the Frontiers of Visual Analytics and Visualization
by
Language: English
Release Date: April 17, 2012

The field of computer graphics combines display hardware, software, and interactive techniques in order to display and interact with data generated by applications. Visualization is concerned with exploring data and information graphically in such a way as to gain information from the data and determine...
Cover of Human-Computer Interaction: Interaction Technologies

Human-Computer Interaction: Interaction Technologies

17th International Conference, HCI International 2015, Los Angeles, CA, USA, August 2–7, 2015. Proceedings, Part II

by
Language: English
Release Date: July 20, 2015

The 3-volume set LNCS 9169, 9170, 9171 constitutes the refereed proceedings of the 17th International Conference on Human-Computer Interaction, HCII 2015, held in Los Angeles, CA, USA, in August 2015. The total of 1462 papers and 246 posters presented at the HCII 2015 conferences was carefully reviewed...
Cover of Designing Immersive Video Games Using 3DUI Technologies

Designing Immersive Video Games Using 3DUI Technologies

Improving the Gamer's User Experience

by Arun K. Kulshreshth, Joseph J. LaViola Jr.
Language: English
Release Date: May 29, 2018

A 3D user interface (3DUI) is an interface in which the user performs tasks in three dimensions. For example, interactions using hand/body gestures, interaction using a motion controller (e.g. Sony PlayStation Move), interaction with virtual reality devices using tracked motion controllers, etc. All...
Cover of The Joy of UX

The Joy of UX

User Experience and Interactive Design for Developers

by David Platt
Language: English
Release Date: June 2, 2016

“For years now, I’ve been running around preaching to anyone who’ll listen that UX is something that everybody (not just UX people) needs to be doing. Dave has done an excellent job of explaining what developers need to know about UX, in a complete but compact, easy-to-absorb, and implementable...
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