Multimedia category: 1049 books

Cover of iMovie: The Missing Manual

iMovie: The Missing Manual

2014 release, covers iMovie 10.0 for Mac and 2.0 for iOS

by David Pogue, Aaron Miller
Language: English
Release Date: May 13, 2014

This edition covers iMovie 10.0 for Mac and iMovie 2.0 for iOS. iMovie's sophisticated tools make it easier than ever to turn raw footage into sleek, entertaining movies—once you understand how to harness its features. Experts David Pogue and Aaron Miller give you hands-on advice and step-by-step...
Cover of Learn Adobe After Effects CC for Visual Effects and Motion Graphics
by Joe Dockery, Conrad Chavez
Language: English
Release Date: March 15, 2019

Motion graphics are no longer just for movie and television screens. You now see motion graphics anywhere there’s a moving image, including your desktop web browser, your smartphone, and on digital signage when you shop or travel. Creating motion graphics with Adobe After Effects can enhance your...
Cover of Learn Adobe Premiere Pro CC for Video Communication

Learn Adobe Premiere Pro CC for Video Communication

Adobe Certified Associate Exam Preparation

by Joe Dockery, Rob Schwartz, Conrad Chavez
Language: English
Release Date: July 23, 2018

Now that video is on practically every screen around us, working with video is an essential skill for a creative professional. Becoming proficient in Adobe Premiere Pro CC can help you deliver video for a wide range of projects, from web-friendly smartphone video to high-definition content for room-sized...
Cover of Learn Adobe Premiere Pro CC for Video Communication

Learn Adobe Premiere Pro CC for Video Communication

Adobe Certified Associate Exam Preparation

by Conrad Chavez, Rob Schwartz, Joe Dockery
Language: English
Release Date: January 8, 2016

This study guide uses text integrated with video to help you gain real-world skills that will get you started in your career in planning, shooting, and doing post-production on video projects and lays the foundation for taking the Premiere Pro ACA exam. A mix of project-based lessons, practical videos,...
Cover of Learning XNA 4.0

Learning XNA 4.0

Game Development for the PC, Xbox 360, and Windows Phone 7

by Aaron Reed
Language: English
Release Date: December 9, 2010

Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsoft's XNA 4.0 development framework right away -- even if you have no experience developing games. Although XNA includes several key concepts that can be difficult for beginning web developers...
Cover of Beginning RPG Maker MV
by Darrin Perez
Language: English
Release Date: June 17, 2016

Create your very own role playing game using the RPG Maker MV game development engine. You'll go through tutorials and exercises that will take you from installing the software to putting the final touches upon your first project. Beginning RPG Maker MV has been designed with the complete beginner...
Cover of Unity for Absolute Beginners
by Sue Blackman, Jenny Wang
Language: English
Release Date: June 23, 2014

Unity for Absolute Beginners walks you through the fundamentals of creating a small third-person shooter game with Unity. Using the free version of Unity to begin your game development career, you'll learn how to import, evaluate and manage your game resources to create awesome third-person shooters....
Cover of Mobile Game Design Essentials
by Dr. Claudio Scolastici, David Nolte
Language: English
Release Date: November 21, 2013

A step-by-step guide.This book is for all game developers, designers, and hobbyists who want to create assets for mobile games
Cover of Learning XNA 3.0

Learning XNA 3.0

XNA 3.0 Game Development for the PC, Xbox 360, and Zune

by Aaron Reed
Language: English
Release Date: November 22, 2008

Do you have what it takes to become a game developer? With this hands-on book, you'll learn quickly and easily how to develop computer games with Microsoft's XNA 3.0 framework-not just for your PC, but for Xbox 360 and the Microsoft Zune as well. Written by an experienced university-level game...
Cover of Learn Unity3D Programming with UnityScript

Learn Unity3D Programming with UnityScript

Unity's JavaScript for Beginners

by Janine Suvak
Language: English
Release Date: August 18, 2014

Learn Unity Programming with UnityScript is your step-by-step guide to learning to make your first Unity games using UnityScript. You will move from point-and-click components to fully customized features. You need no prior programming knowledge or any experience with other design tools such as PhotoShop...
Cover of Learn RPGs in GameMaker: Studio

Learn RPGs in GameMaker: Studio

Build and Design Role Playing Games

by Ben Tyers
Language: English
Release Date: August 9, 2017

Carry out the pre-planning, design, and programming of role playing games (RPGs) using the popular GameMaker: Studio in this very practical and fun book. Author Ben Tyers teaches you how to create a story or plotline for the RPG, apply aesthetics, and develop core and extended gameplay.   Using Learn...
Cover of Mastering Adobe Captivate 8
by Damien Bruyndonckx
Language: English
Release Date: April 13, 2015

If you are a teacher, instructional designer, eLearning developer, or human resources manager who wants to implement eLearning, then this book is for you. A basic knowledge of your OS is all it takes to create the next generation of responsive eLearning content.
Cover of Adobe After Effects CS5 Classroom in a Book
by Adobe Creative Team
Language: English
Release Date: June 8, 2010

Those creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe After Effects CS5 choose Adobe After Effects CS5 Classroom in a Book from the Adobe Creative Team at Adobe Press. The 14 project-based lessons in this book show readers step-by-step the key techniques for...
Cover of Adobe Audition CC Classroom in a Book
by Adobe Creative Team, Maxim Jago
Language: English
Release Date: October 30, 2018

The fastest, easiest, most comprehensive way to learn Adobe Audition CC Classroom in a Book®, the best-selling series of hands-on so ware training workbooks, offers what no other book or training program does–an official training series from Adobe, developed with the support of Adobe product...
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