Game Programming Graphics category: 809 books

Cover of Mastering iOS Game Development
by Miguel DeQuadros
Language: English
Release Date: September 17, 2016

Master the advanced concepts of game development for iOS to build impressive games About This Book Create a complete game with advanced techniques through the course of the book using in-depth, hands-on instructions Learn how to multi-task and improve performance optimization in your game playing...
Cover of Core HTML5 2D Game Programming
by David Geary
Language: English
Release Date: June 30, 2014

Game programming offers a wealth of creative and business opportunities, and it’s never been more accessible. In Core HTML5 2D Game Programming, best-selling author David Geary shows you how to use freely available browser tools and open source resources to create video games that run in desktop...
Cover of Unity 5 From Zero to Proficiency (Intermediate): A step-by-step guide to coding your first game in C# with Unity
by Patrick Felicia
Language: English
Release Date: May 5, 2016

Why this book can help you to get started with Game DevelopmentCreating your own game can be very intimidating at the start, and quite often, regardless of your experience with games, it is sometimes difficult to find the time and motivation to get over the first barriers and to get started.Often, these...
Cover of Learn Unity3D Programming with UnityScript

Learn Unity3D Programming with UnityScript

Unity's JavaScript for Beginners

by Janine Suvak
Language: English
Release Date: August 18, 2014

Learn Unity Programming with UnityScript is your step-by-step guide to learning to make your first Unity games using UnityScript. You will move from point-and-click components to fully customized features. You need no prior programming knowledge or any experience with other design tools such as PhotoShop...
Cover of Microsoft XNA Game Studio 3.0 Unleashed
by Chad Carter
Language: English
Release Date: February 25, 2009

Using XNA Game Studio 3.0, any programmer can master the art of game development and begin selling games to millions of Xbox 360 users worldwide. Now, there’s a practical, comprehensive guide to game development with Microsoft’s powerful new XNA Game Studio 3.0 and the entire XNA Framework.   In...
Cover of Processing

Processing

An Introduction to Programming

by Jeffrey L. Nyhoff, Larry R. Nyhoff
Language: English
Release Date: May 19, 2017

This book demonstrates how Processing is an excellent language for beginners to learn the fundamentals of computer programming. Originally designed to make it simpler for digital artists to learn to program, Processing is a wonderful first language for anyone to learn. Given its origins, Processing...
Cover of Build your own 2D Game Engine and Create Great Web Games
by Kelvin Sung, Jebediah Pavleas, Fernando Arnez
Language: English
Release Date: October 13, 2015

Build Your Own 2D Game Engine and Create Great Web Games teaches you how to develop your own web-based game engine step-by-step, allowing you to create a wide variety of online videogames that can be played in common web browsers. Chapters include examples and projects that gradually increase in...
Cover of Microsoft XNA Game Studio 4.0

Microsoft XNA Game Studio 4.0

Learn Programming Now!

by Rob Miles
Language: English
Release Date: January 15, 2011

Now you can build your own games for your Xbox 360, Windows Phone 7, or Windows-based PC—as you learn the underlying concepts for computer programming. Use this hands-on guide to dive straight into your first project—adding new tools and tricks to your arsenal as you go. No experience required! Learn...
Cover of Unity Artificial Intelligence Programming

Unity Artificial Intelligence Programming

Add powerful, believable, and fun AI entities in your game with the power of Unity 2018!, 4th Edition

by Dr. Davide Aversa, Aung Sithu Kyaw, Clifford Peters
Language: English
Release Date: November 30, 2018

Learn and Implement game AI in Unity 2018 to build smart game environments and enemies with A*, Finite State Machines, Behavior Trees and NavMesh. Key Features Build richer games by learning the essential concepts in AI for games like Behavior Trees and Navigation Meshes Implement character behaviors...
Cover of Mastering Unity 2D Game Development - Second Edition
by Ashley Godbold, Simon Jackson
Language: English
Release Date: October 21, 2016

Master everything you need to build a 2D game using Unity 5 by developing a complete RPG game framework! About This Book Explore the new features of Unity 5 and recognize obsolete code and elements. Develop and build a complete 2D retro RPG with a conversation system, inventory, random map battles,...
Cover of Direct3D Rendering Cookbook
by Justin Stenning
Language: English
Release Date: January 20, 2014

This is a practical cookbook that dives into the various methods of programming graphics with a focus on games. It is a perfect package of all the innovative and up-to-date 3D rendering techniques supported by numerous illustrations, strong sample code, and concise explanations. Direct3D Rendering Cookbook...
Cover of Mathematical Structures for Computer Graphics
by Steven J. Janke
Language: English
Release Date: September 18, 2014

A comprehensive exploration of the mathematics behind the modeling and rendering of computer graphics scenes Mathematical Structures for Computer Graphics presents an accessible and intuitive approach to the mathematical ideas and techniques necessary for two- and three-dimensional computer...
Cover of Lua Game Development Cookbook
by Mário Kašuba
Language: English
Release Date: July 28, 2015

The Lua language allows developers to create everything from simple to advanced applications and to create the games they want. Creating a good game is an art, and using the right tools and knowledge is essential in making game development easier.This book will guide you through each part of...
Cover of Practical Game AI Programming
by Micael DaGraca
Language: English
Release Date: June 30, 2017

Jump into the world of Game AI developmentAbout This BookMove beyond using libraries to create smart game AI, and create your own AI projects from scratchImplement the latest algorithms for AI development and in-game interactionCustomize your existing game AI and make it better and more efficient...
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