Game category: 1129 books

Cover of Learning Android Game Programming

Learning Android Game Programming

A Hands-On Guide to Building Your First Android Game

by Richard A. Rogers
Language: English
Release Date: December 1, 2011

Build the Next Great Android Game! ** ** Learning Android Game Programming is your hands-on, start-to-finish guide to creating winning games for today’s rapidly growing Android mobile device marketplace. If you have even basic Android development experience, Rick Rogers will help...
Cover of Unreal Engine Blueprints Visual Scripting Projects

Unreal Engine Blueprints Visual Scripting Projects

Learn Blueprints Visual Scripting in UE4 by building three captivating 3D Games

by Lauren S. Ferro
Language: English
Release Date: February 28, 2019

Design and Develop feature-rich professional 3D games using Visual Scripting System in Unreal Engine 4 Key Features Create exhilarating and interactive 3D games with Unreal Engine 4 Blueprints Take your game designs from inspiration to a fully playable game without writing a single line of code Learn...
Cover of Game Theory

Game Theory

A Comprehensive Introduction

by Hans Keiding
Language: English
Release Date: March 30, 2015

This book is intended as an introduction to game theory which goes beyond the field of application, economics, and which introduces the reader to as many different sides of game theory as possible within the limitations of an introduction. The main goal is to give an impression of the diversity of...
Cover of Tap, Move, Shake

Tap, Move, Shake

Turning Your Game Ideas into iPhone & iPad Apps

by Todd Moore
Language: English
Release Date: December 19, 2011

Got a great game idea? This complete do-it-yourself guide shows you how to make your game idea a reality for the iPhone and iPad. By developing a real game hands-on through the course of this book, you’ll get a thorough introduction to Xcode and Objective-C, while learning how to implement game...
Cover of Build your own 2D Game Engine and Create Great Web Games
by Kelvin Sung, Jebediah Pavleas, Fernando Arnez
Language: English
Release Date: October 13, 2015

Build Your Own 2D Game Engine and Create Great Web Games teaches you how to develop your own web-based game engine step-by-step, allowing you to create a wide variety of online videogames that can be played in common web browsers. Chapters include examples and projects that gradually increase in...
Cover of Augmented Reality Game Development
by Micheal Lanham
Language: English
Release Date: January 20, 2017

Create your own augmented reality games from scratch with Unity 5 About This Book Create your own augmented reality game from scratch and join the virtual reality gaming revolution Use the latest Unity 5 VR SDK to create pro-level AR games like Pokemon Go Innovate and explore the latest and most...
Cover of Android Game Recipes

Android Game Recipes

A Problem-Solution Approach

by Jerome DiMarzio
Language: English
Release Date: January 23, 2014

Android game apps are typically the most popular type of Android apps in the various Google Play, Amazon Appstore and other Android app stores. So, beyond the Android game tutorials out there, what about a day-to-day handy and complete code reference for Android game developers? Android Game...
Cover of Game Testing

Game Testing

All in One

by Charles P. Schultz, Robert Denton Bryant
Language: English
Release Date: September 15, 2016

An updated version of the bestselling Game Testing All In One 2/E, this book equips the reader with the rationale for vigorous testing of game software, how game testing and the tester fit into the game development process, practical knowledge of tools to apply to game testing, game tester roles and...
Cover of The Game Designer's Playlist

The Game Designer's Playlist

Innovative Games Every Game Designer Needs to Play

by Zack Hiwiller
Language: English
Release Date: August 14, 2018

Game Designers: Learn from the Masters!   In The Game Designers Playlist, top game design instructor Zack Hiwiller introduces more than 70 remarkable games, revealing how they work, why they’re great, and how to apply their breakthrough techniques in your own games.   Ranging...
Cover of Unity Artificial Intelligence Programming

Unity Artificial Intelligence Programming

Add powerful, believable, and fun AI entities in your game with the power of Unity 2018!, 4th Edition

by Dr. Davide Aversa, Aung Sithu Kyaw, Clifford Peters
Language: English
Release Date: November 30, 2018

Learn and Implement game AI in Unity 2018 to build smart game environments and enemies with A*, Finite State Machines, Behavior Trees and NavMesh. Key Features Build richer games by learning the essential concepts in AI for games like Behavior Trees and Navigation Meshes Implement character behaviors...
Cover of Unreal Engine 4 AI Programming Essentials
by Peter L. Newton, Jie Feng
Language: English
Release Date: March 18, 2016

Create responsive and intelligent game AI using Blueprints in Unreal Engine 4 About This Book Understand and apply your Game AI better through various projects such as adding randomness and probability, and introducing movement Configure and debug Game AI logic using multiple methodologies Bridge...
Cover of Building an FPS Game with Unity
by John P. Doran
Language: English
Release Date: October 30, 2015

Create a high-quality first person shooter game using the Unity game engine and the popular UFPS and Probuilder frameworks About This Book Learn how to use Unity in conjunction with UFPS and ProBuilder to create a high-quality game quickly Create both interior and exterior environments A step-by...
Cover of Unity 2017 Game AI Programming - Third Edition

Unity 2017 Game AI Programming - Third Edition

Leverage the power of Artificial Intelligence to program smart entities for your games, 3rd Edition

by Raymundo Barrera
Language: English
Release Date: January 11, 2018

Use Unity 2017 to create fun and unbelievable AI entities in your games with A*, Fuzzy logic and NavMesh Key Features Explore the brand-new Unity 2017 features that makes implementing Artificial Intelligence in your game easier than ever Use fuzzy logic concepts in your AI decision-making to...
Cover of Introduction to Game Physics with Box2D
by Ian Parberry
Language: English
Release Date: April 8, 2016

Written by a pioneer of game development in academia, Introduction to Game Physics with Box2D covers the theory and practice of 2D game physics in a relaxed and entertaining yet instructional style. It offers a cohesive treatment of the topics and code involved in programming the physics for 2D video...
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