Game category: 1129 books

Cover of 2D to VR with Unity5 and Google Cardboard
by Roberto Dillon
Language: English
Release Date: April 7, 2017

The book provides an up-to-date introduction to the latest version of Unity and its workflow by guiding readers through various prototypes. These range from 2D to 3D game concepts for PC and mobile, will allow readers to get acquainted with several important concepts and allow them to become competent...
Cover of Photoshop for Games

Photoshop for Games

Creating Art for Console, Mobile, and Social Games

by Shawn Nelson
Language: English
Release Date: August 18, 2014

Most game artists use Photoshop to work out idea as much as to create a final product that can be used in a game. There are many ways to work efficiently in the program that can be tapped for a workflow that keeps artists productive and sane.  This book takes an approach to creating assets in Photoshop...
Cover of Microsoft XNA Game Studio 4.0

Microsoft XNA Game Studio 4.0

Learn Programming Now!

by Rob Miles
Language: English
Release Date: January 15, 2011

Now you can build your own games for your Xbox 360, Windows Phone 7, or Windows-based PC—as you learn the underlying concepts for computer programming. Use this hands-on guide to dive straight into your first project—adding new tools and tricks to your arsenal as you go. No experience required! Learn...
Cover of Torque 3D Game Development Cookbook
by David Wyand
Language: English
Release Date: January 25, 2013

Cookbook; packed with recipes to help you create amazing 3D games with Torque. The recipes provide clear step-by-step instruction and practical examples to advance your understanding of Torque 3D and all of its subsystems. The book is written for professional and indie game developers that have basic...
Cover of User Interface Programming for Games
by Luis Sempé
Language: English
Release Date: February 10, 2015

The user interface is the bridge between players and the game universe, it is the bidirectional flow of information from realtime simulation systems to the player’s mind. As games have evolved, so has the need to develop intuitive, responsive and visually stunning ways for the player to interact...
Cover of Basics of Age of Empires 2
by André Ferreira
Language: English
Release Date: April 23, 2016

This is a book that covers all the strategy you need to know for playing Age of Empires 2, including detailed build orders, in-depth strategy, how to correctly micro and macro, among many others. So that when you play you know what you're doing, resulting in you winning more games and having more...
Cover of Play/Write

Play/Write

Digital Rhetoric, Writing Games

by
Language: English
Release Date: April 6, 2016

lay/Write: Digital Rhetoric, Writing, Games is an edited collection of essays that examines the relationship between games and writing – examining how writing functions both within games and the networks of activity that surround games and gameplay. The collection is organized based on the primary...
Cover of Game Devs & Others

Game Devs & Others

Tales from the Margins

by
Language: English
Release Date: May 23, 2018

Game Devs & Others: Tales from the Margins tell the true stories of life in the industry by people of color, LGBTQIA and other marginalized identities. This collection of essays give people a chance to tell their stories and to let others know what life on the other side of the screen is like...
Cover of BlitzMax for Absolute Beginners

BlitzMax for Absolute Beginners

Games Programming for the Absolute Beginner

by Sloan Kelly
Language: English
Release Date: December 14, 2016

Go through the steps necessary to create high-speed 2D retro-style games. This easy-to-read-and-follow one of a kind book on BlitzMax game programming also covers some 3D programming. BlitzMax for Absolute Beginners includes game application projects such as The Great Escape, Tank Attack, and Paratrooper....
Cover of Game Design

Game Design

Come realizzare game app di successo

by Michele Gotuzzo
Language: Italian
Release Date: November 4, 2015

Negli ultimi anni una vera e propria rivoluzione digitale ha coinvolto tutti i processi uomo-macchina. Un aspetto fondamentale è stato l’evoluzione del gioco tradizionale in gioco digitale, che ha portato a modificare gran parte delle nostre abitudini in termini sia di “passatempo” sia di accesso...
Cover of Meats and Small Game

Meats and Small Game

The Foxfire Americana Library (4)

by Foxfire Fund, Inc.
Language: English
Release Date: September 6, 2011

Great for hunters, fishermen, and adventurous cooks, this illustrated entry in the Foxfire Americana Library shares a wealth of information from Appalachian experts on how to dress and cook meats and small game, including fish, hog, raccoon, rabbit, squirrel, turtle, and deer. Foxfire has...
Cover of Game Theory

Game Theory

The art of thinking strategically

by 50MINUTES.COM
Language: English
Release Date: September 2, 2015

**The art of thinking strategically ** This book is a practical and accessible guide to understanding and implementing game theory, providing you with the essential information and saving time. In 50 minutes you will be able to:    • Quickly master the concept of strategic...
Cover of Moral Calculations

Moral Calculations

Game Theory, Logic, and Human Frailty

by Laszlo Mero
Language: English
Release Date: December 6, 2012

What does game theory tell us about rational behavior? Is there such a thing as rational behavior, and if so, is it of any use to us? In this fascinating book, renowned Hungarian economist Laszlo Mero shows how game theory provides insight into such aspects of human psychology as altruism, competition,...
Cover of Call of Duty: Ghosts The Ultimate Game Guide
by David Oconner
Language: English
Release Date: February 7, 2014

This guide will teach you how to play from the very beginning. The comprehensive walkthrough will help keep you on track. You will also find descriptions of thevarious characters as well as the weapons and combat tactics. If you want to have fun from day 1, then "Call of Duty: Ghosts The Ultimate Game Guide" is the book for you.
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