2D to VR with Unity5 and Google Cardboard

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics
Cover of the book 2D to VR with Unity5 and Google Cardboard by Roberto Dillon, CRC Press
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Roberto Dillon ISBN: 9781351651325
Publisher: CRC Press Publication: April 7, 2017
Imprint: A K Peters/CRC Press Language: English
Author: Roberto Dillon
ISBN: 9781351651325
Publisher: CRC Press
Publication: April 7, 2017
Imprint: A K Peters/CRC Press
Language: English

The book provides an up-to-date introduction to the latest version of Unity and its workflow by guiding readers through various prototypes. These range from 2D to 3D game concepts for PC and mobile, will allow readers to get acquainted with several important concepts and allow them to become competent Unity developers able to learn at their own pace. The book starts by introducing Unity and proceeds in building a basic understanding of its main components by developing a first, simple 2D game before proceeding in developing a full casual game to development of a simple but immersive 3D game concept to be tested first on PC before exploring how to port it for mobile VR.using Google Cardboard.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

The book provides an up-to-date introduction to the latest version of Unity and its workflow by guiding readers through various prototypes. These range from 2D to 3D game concepts for PC and mobile, will allow readers to get acquainted with several important concepts and allow them to become competent Unity developers able to learn at their own pace. The book starts by introducing Unity and proceeds in building a basic understanding of its main components by developing a first, simple 2D game before proceeding in developing a full casual game to development of a simple but immersive 3D game concept to be tested first on PC before exploring how to port it for mobile VR.using Google Cardboard.

More books from CRC Press

Cover of the book An Introduction to Comparative Legal Models of Criminal Justice by Roberto Dillon
Cover of the book Clifford Algebras in Analysis and Related Topics by Roberto Dillon
Cover of the book Sustainable Energy Technologies by Roberto Dillon
Cover of the book High-Speed Devices and Circuits with THz Applications by Roberto Dillon
Cover of the book Lighting Engineering: Applied Calculations by Roberto Dillon
Cover of the book Marine Design XIII, Volume 1 by Roberto Dillon
Cover of the book Pollutant Transfer and Transport in the Sea by Roberto Dillon
Cover of the book Internet of Nano-Things and Wireless Body Area Networks (WBAN) by Roberto Dillon
Cover of the book PEM Electrolysis for Hydrogen Production by Roberto Dillon
Cover of the book Safe Sedation for All Practitioners by Roberto Dillon
Cover of the book Integrating Scale in Remote Sensing and GIS by Roberto Dillon
Cover of the book Neurology by Roberto Dillon
Cover of the book Engineering Psychology and Cognitive Ergonomics by Roberto Dillon
Cover of the book Driver Distraction and Inattention by Roberto Dillon
Cover of the book Foams by Roberto Dillon
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy