Game category: 1129 books

Cover of Beginning Flash Game Programming For Dummies
by Andy Harris
Language: English
Release Date: May 9, 2011

You can start game programming in a flash Here's how to create five different cool games - no experience necessary! Ever think you could come up with a better computer game? Then this book is for you! No boring programming theory here, just the stuff you need to know to actually make...
Cover of HTML5 Game development with ImpactJS
by Davy Cielen, Arno Meysman
Language: English
Release Date: March 26, 2013

HTML5 Game Development with ImpactJS is an insightful, friendly guide that will amaze users with its ease of use in game development. It consists of several informative yet simple instructions, which help develop and build your skill set and knowledge base. This book is for anyone with basic knowledge...
Cover of Unity 2017 Game Optimization - Second Edition
by Chris Dickinson
Language: English
Release Date: November 22, 2017

Master a series of performance-enhancing coding techniques and methods that help them improve the performance of their Unity3D applications About This Book Discover features and techniques to optimize Unity Engine's CPU cycles, memory usage, and the GPU throughput of any application Explore multiple...
Cover of Absolute Beginner's Guide to Minecraft Mods Programming
by Rogers Cadenhead
Language: English
Release Date: November 5, 2014

Absolute Beginner's Guide to Minecraft® Mods Programming Minecraft® is a registered trademark of Mojang Synergies / Notch Development AB. This book is not affiliated with or sponsored by Mojang Synergies / Notch Development AB. Now you can mod your Minecraft game environment into anything you can...
Cover of Cocos2d Game Development Blueprints
by Jorge Jordán
Language: English
Release Date: January 30, 2015

Whether you are a passionate gamer, like developing, or are just curious about game development, this book is for you. The book has been written to teach 2D game development to app developers and to teach Objective-C to game developers, as learning Cocos2d is the perfect step for both roles.
Cover of DirectX 11.1 Game Programming
by Pooya Eimandar
Language: English
Release Date: August 26, 2013

Written in step-by-step tutorial format, we will explore the creation of 3D applications and games through the development of a Windows 8 metro style game. DirectX 11.1 Game Programming Written for developers with knowledge of C++ essentails and 3D mathematics who would want to create metro style game on the Windows 8 platform.
Cover of Game AI Pro 2

Game AI Pro 2

Collected Wisdom of Game AI Professionals

by
Language: English
Release Date: April 17, 2015

Game AI Pro2: Collected Wisdom of Game AI Professionals presents cutting-edge tips, tricks, and techniques for artificial intelligence (AI) in games, drawn from developers of shipped commercial games as well as some of the best-known academics in the field. It contains knowledge, advice, hard-earned wisdom, and insights gathered from across the com
Cover of Invent Your Own Computer Games with Python, 4E
by Al Sweigart
Language: English
Release Date: December 16, 2016

Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced...
Cover of AndEngine for Android Game Development Cookbook
by Jayme Schroeder, Brian Jamison Broyles
Language: English
Release Date: January 14, 2013

A Cookbook with wide range of recipes to allow you to learn game development with AndEngine quickly and efficiently. "AndEngine for Android Game Development Cookbook" is geared toward developers who are interested in working with the most up-to-date version of AndEngine, sporting the brand...
Cover of Theory of Fun for Game Design
by Raph Koster
Language: English
Release Date: November 8, 2013

Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look...
Cover of Unity 4.x Game Development by Example Beginner's Guide
by Ryan Henson Creighton
Language: English
Release Date: December 26, 2013

This is a practical and light-hearted guide to get to grips with creating your first games, with easy-to-follow, step-by-step tutorials using the award winning Unity engine.If youve ever wanted to enter the world of independent game development but have no prior knowledge of programming or game development,...
Cover of Ouya Unity Game Development
by Gary Riches
Language: English
Release Date: October 23, 2013

A clear, concise, and practical guide that will teach you how to build your own console game and become an indie developer.This book is for game developers who are interested in developing games for the Ouya console on the Unity game engine. It is assumed that you have a basic understanding of Unity.
Cover of Designing Wargames: Introduction
by George Phillies
Language: English
Release Date: April 24, 2014

Designing Wargames introduces the play and design of classic hex-and-counter board wargames. Written as a textbook, Designing Wargames should appeal to board and computer game designers, board game players, and designers of serious war games for historical and military study. Phillies opens...
Cover of Learning LibGDX Game Development - Second Edition
by Suryakumar Balakrishnan Nair, Andreas Oehlke
Language: English
Release Date: January 28, 2015

This book is aimed at indie and existing game developers as well as those who want to get started with game development using LibGDX. Basic knowledge of Java programming and game development is required.
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