Gamification

Concepts, Methodologies, Tools, and Applications

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics, General Computing
Big bigCover of Gamification

More books from IGI Global

bigCover of the book Managing Sustainable Tourism Resources by
bigCover of the book GIS Applications in the Tourism and Hospitality Industry by
bigCover of the book Social Network Mining, Analysis, and Research Trends by
bigCover of the book Stochastic Processes and Models in Operations Research by
bigCover of the book Media in the Ubiquitous Era by
bigCover of the book Developing Service-Oriented Applications Using the Windows Communication Foundation (WCF) Framework by
bigCover of the book Integrated Models for Information Communication Systems and Networks by
bigCover of the book Online Course Management by
bigCover of the book Handbook of Research on Modeling, Analysis, and Application of Nature-Inspired Metaheuristic Algorithms by
bigCover of the book Agile Estimation Techniques and Innovative Approaches to Software Process Improvement by
bigCover of the book Intelligent Multidimensional Data Clustering and Analysis by
bigCover of the book Nursing Education, Administration, and Informatics by
bigCover of the book Advances and Applications in Model-Driven Engineering by
bigCover of the book Digital Access and E-Government by
bigCover of the book Stochastic Methods for Estimation and Problem Solving in Engineering by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy