XNA 4.0 Game Development by Example: Beginner's Guide Visual Basic Edition

Nonfiction, Computers, Advanced Computing, Information Technology
Cover of the book XNA 4.0 Game Development by Example: Beginner's Guide  Visual Basic Edition by Kurt Jaegers, Packt Publishing
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Kurt Jaegers ISBN: 9781849692410
Publisher: Packt Publishing Publication: December 22, 2011
Imprint: Packt Publishing Language: English
Author: Kurt Jaegers
ISBN: 9781849692410
Publisher: Packt Publishing
Publication: December 22, 2011
Imprint: Packt Publishing
Language: English
This book is a step-by-step tutorial that includes complete source code for all of the games covered. It adopts an engaging style to teach all the game development concepts. Each block of code is explained, and game development concepts are diagrammed and covered in detail. Each game begins with a concept description and concludes with suggestions for expanding on the finished game. If you are an aspiring game developer who wants to take a shot at creating games for the Microsoft Windows platform with the XNA Framework, then this book is for you. Using this book, you can get started with creating games without any game development experience. A basic knowledge of Visual Basic would be needed to kickstart your game development.
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
This book is a step-by-step tutorial that includes complete source code for all of the games covered. It adopts an engaging style to teach all the game development concepts. Each block of code is explained, and game development concepts are diagrammed and covered in detail. Each game begins with a concept description and concludes with suggestions for expanding on the finished game. If you are an aspiring game developer who wants to take a shot at creating games for the Microsoft Windows platform with the XNA Framework, then this book is for you. Using this book, you can get started with creating games without any game development experience. A basic knowledge of Visual Basic would be needed to kickstart your game development.

More books from Packt Publishing

Cover of the book Hands-on DevOps by Kurt Jaegers
Cover of the book Learning ArcGIS for Desktop by Kurt Jaegers
Cover of the book OpenVPN 2 Cookbook by Kurt Jaegers
Cover of the book Swift 4 Protocol-Oriented Programming - Third Edition by Kurt Jaegers
Cover of the book Learning Unity 2D Game Development by Example by Kurt Jaegers
Cover of the book WordPress for Business Bloggers by Kurt Jaegers
Cover of the book XNA 4.0 Game Development by Example: Beginner's Guide by Kurt Jaegers
Cover of the book Drupal 7 Mobile Web Development Beginners Guide by Kurt Jaegers
Cover of the book Python Geospatial Development - Third Edition by Kurt Jaegers
Cover of the book Node Security by Kurt Jaegers
Cover of the book Mastering LOB Development for Silverlight 5: A Case Study in Action by Kurt Jaegers
Cover of the book Software Architecture with Python by Kurt Jaegers
Cover of the book Mastering Tableau 2019.1 by Kurt Jaegers
Cover of the book Microsoft Azure Machine Learning by Kurt Jaegers
Cover of the book Jenkins Essentials - Second Edition by Kurt Jaegers
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy