Working with Video Gamers and Games in Therapy

A Clinician's Guide

Nonfiction, Health & Well Being, Psychology, Child & Adolescent, Child Psychology, Psychotherapy, Mental Health
Cover of the book Working with Video Gamers and Games in Therapy by Anthony M. Bean, Taylor and Francis
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Author: Anthony M. Bean ISBN: 9781351700672
Publisher: Taylor and Francis Publication: June 18, 2018
Imprint: Routledge Language: English
Author: Anthony M. Bean
ISBN: 9781351700672
Publisher: Taylor and Francis
Publication: June 18, 2018
Imprint: Routledge
Language: English

Working with Video Gamers and Games in Therapy moves beyond stereotypes about video game addiction and violence to consider the role that games play in psychological experiences and mental health. Chapters examine the factors that compel individual gamers to select and identify with particular games and characters, as well as the different play styles, genres, and archetypes common in video games. For clinicians looking to understand their clients’ relationships with video games or to use games as a therapeutic resource in their own practice, this is a thoughtful, comprehensive, and timely resource.

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Working with Video Gamers and Games in Therapy moves beyond stereotypes about video game addiction and violence to consider the role that games play in psychological experiences and mental health. Chapters examine the factors that compel individual gamers to select and identify with particular games and characters, as well as the different play styles, genres, and archetypes common in video games. For clinicians looking to understand their clients’ relationships with video games or to use games as a therapeutic resource in their own practice, this is a thoughtful, comprehensive, and timely resource.

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