Volumetric display - Unabridged Guide

Nonfiction, Reference & Language, Reference
Cover of the book Volumetric display - Unabridged Guide by Gary Gonzales, Emereo Publishing
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Gary Gonzales ISBN: 9781486430314
Publisher: Emereo Publishing Publication: October 24, 2012
Imprint: Emereo Publishing Language: English
Author: Gary Gonzales
ISBN: 9781486430314
Publisher: Emereo Publishing
Publication: October 24, 2012
Imprint: Emereo Publishing
Language: English
Complete, Unabridged Guide to Volumetric display. Get the information you need--fast! This comprehensive guide offers a thorough view of key knowledge and detailed insight. It's all you need.

Here's part of the content - you would like to know it all? Delve into this book today!..... : Three-dimensional imagery is perceived due to persistence of vision, in that a collection of voxels is projected at different locations within the volume over a time period such as 1/30 sec; they are visually integrated into one reconstructed 3-D scene.

...For example, a standard 24 bits per pixel, 1024×768 resolution, flat/2D display requires about 135 MB/s to be sent to the display hardware to sustain 60 frames per second, whereas a 24 bits per voxel, 1024×768×1024 (1024 pixel layers in the Z axis) volumetric display would need to send about three orders of magnitude more (135 GB/s) to the display hardware to sustain 60 volumes per second. As with regular 2-D video, one could reduce the bandwidth needed by simply sending fewer volumes per second and letting the display hardware repeat frames in the interim, or by sending only enough data to affect those areas of the display that need to be updated, as is the case in modern lossy-compression video formats such as MPEG. Furthermore, a 3-D volumetric display would require two to three orders of magnitude more CPU and/or GPU power beyond that necessary for 2-D imagery of equivalent quality, due at least in part to the sheer amount of data that must be created and sent to the display hardware.

There is absolutely nothing that isn't thoroughly covered in the book. It is straightforward, and does an excellent job of explaining all about Volumetric display in key topics and material. There is no reason to invest in any other materials to learn about Volumetric display. You'll understand it all.

Inside the Guide: Volumetric display, Voxel, Stereoscopy, Stereoscopic Displays and Applications, Stereo display, Multiscopy, Holography, Holographic display, Holodeck, Heliodisplay, Fog display, Display device, Autostereoscopy, Anaglyph 3D, 3D television, 3D film

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Complete, Unabridged Guide to Volumetric display. Get the information you need--fast! This comprehensive guide offers a thorough view of key knowledge and detailed insight. It's all you need.

Here's part of the content - you would like to know it all? Delve into this book today!..... : Three-dimensional imagery is perceived due to persistence of vision, in that a collection of voxels is projected at different locations within the volume over a time period such as 1/30 sec; they are visually integrated into one reconstructed 3-D scene.

...For example, a standard 24 bits per pixel, 1024×768 resolution, flat/2D display requires about 135 MB/s to be sent to the display hardware to sustain 60 frames per second, whereas a 24 bits per voxel, 1024×768×1024 (1024 pixel layers in the Z axis) volumetric display would need to send about three orders of magnitude more (135 GB/s) to the display hardware to sustain 60 volumes per second. As with regular 2-D video, one could reduce the bandwidth needed by simply sending fewer volumes per second and letting the display hardware repeat frames in the interim, or by sending only enough data to affect those areas of the display that need to be updated, as is the case in modern lossy-compression video formats such as MPEG. Furthermore, a 3-D volumetric display would require two to three orders of magnitude more CPU and/or GPU power beyond that necessary for 2-D imagery of equivalent quality, due at least in part to the sheer amount of data that must be created and sent to the display hardware.

There is absolutely nothing that isn't thoroughly covered in the book. It is straightforward, and does an excellent job of explaining all about Volumetric display in key topics and material. There is no reason to invest in any other materials to learn about Volumetric display. You'll understand it all.

Inside the Guide: Volumetric display, Voxel, Stereoscopy, Stereoscopic Displays and Applications, Stereo display, Multiscopy, Holography, Holographic display, Holodeck, Heliodisplay, Fog display, Display device, Autostereoscopy, Anaglyph 3D, 3D television, 3D film

More books from Emereo Publishing

Cover of the book How to Land a Top-Paying Cement masons Job: Your Complete Guide to Opportunities, Resumes and Cover Letters, Interviews, Salaries, Promotions, What to Expect From Recruiters and More by Gary Gonzales
Cover of the book BPM 31 Success Secrets - 31 Most Asked Questions On BPM - What You Need To Know by Gary Gonzales
Cover of the book William Caxton 109 Success Facts - Everything you need to know about William Caxton by Gary Gonzales
Cover of the book Double Greatest Quotes - Quick, Short, Medium Or Long Quotes. Find The Perfect Double Quotations For All Occasions - Spicing Up Letters, Speeches, And Everyday Conversations. by Gary Gonzales
Cover of the book The Truth About Facebook - Privacy Settings Every Facebook User Should Know, and Much More - The Facts You Should Know by Gary Gonzales
Cover of the book The Alejandro Jodorowsky Handbook - Everything You Need To Know About Alejandro Jodorowsky by Gary Gonzales
Cover of the book Against the Current - Simple Chapters from A Complex Life - The Original Classic Edition by Gary Gonzales
Cover of the book Anise Greats: Delicious Anise Recipes, The Top 93 Anise Recipes by Gary Gonzales
Cover of the book Object Lessons on the Human Body - The Original Classic Edition by Gary Gonzales
Cover of the book The Spell of Switzerland - The Original Classic Edition by Gary Gonzales
Cover of the book How to Land a Top-Paying Cytologists Job: Your Complete Guide to Opportunities, Resumes and Cover Letters, Interviews, Salaries, Promotions, What to Expect From Recruiters and More by Gary Gonzales
Cover of the book Network Security - Simple Steps to Win, Insights and Opportunities for Maxing Out Success by Gary Gonzales
Cover of the book The Matt Damon Handbook - Everything You Need To Know About Matt Damon by Gary Gonzales
Cover of the book It Service - Simple Steps to Win, Insights and Opportunities for Maxing Out Success by Gary Gonzales
Cover of the book Mila Kunis 163 Success Facts - Everything you need to know about Mila Kunis by Gary Gonzales
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy