The Meaning and Culture of Grand Theft Auto

Critical Essays

Nonfiction, Entertainment, Games, Video & Electronic, Computers, Entertainment & Games, Video & Electronic Games, Social & Cultural Studies, Social Science, Cultural Studies, Popular Culture
Cover of the book The Meaning and Culture of Grand Theft Auto by , McFarland & Company, Inc., Publishers
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: ISBN: 9780786483488
Publisher: McFarland & Company, Inc., Publishers Publication: July 15, 2014
Imprint: Language: English
Author:
ISBN: 9780786483488
Publisher: McFarland & Company, Inc., Publishers
Publication: July 15, 2014
Imprint:
Language: English

The immensely popular Grand Theft Auto game series has inspired a range of reactions among players and commentators, and a hot debate in the popular media. These essays from diverse theoretical perspectives expand the discussion by focusing scholarly analysis on the games, particularly Grand Theft Auto III (GTA3), Grand Theft Auto: Vice City (GTA:VC), and Grand Theft Auto: San Andreas (GTA:SA). Part One of the book discusses the fears, lawsuits, legislative proposals, and other public reactions to Grand Theft Auto, detailing the conflict between the developers of adult oriented games and various new forms of censorship. Depictions of race and violence, the pleasure of the carnivalistic gameplay, and the significance of sociopolitical satire in the series are all important elements in this controversy. It is argued that the general perception of digital changed fundamentally following the release of Grand Theft Auto III. The second section of the book approaches the games as they might be studied absent of the controversy. These essays study why and how players meaningfully play Grand Theft Auto games, reflecting on the elements of daily life that are represented in the games. They discuss the connection between game space and real space and the many ways that players mediate the symbols in a game with their minds, computers, and controllers.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

The immensely popular Grand Theft Auto game series has inspired a range of reactions among players and commentators, and a hot debate in the popular media. These essays from diverse theoretical perspectives expand the discussion by focusing scholarly analysis on the games, particularly Grand Theft Auto III (GTA3), Grand Theft Auto: Vice City (GTA:VC), and Grand Theft Auto: San Andreas (GTA:SA). Part One of the book discusses the fears, lawsuits, legislative proposals, and other public reactions to Grand Theft Auto, detailing the conflict between the developers of adult oriented games and various new forms of censorship. Depictions of race and violence, the pleasure of the carnivalistic gameplay, and the significance of sociopolitical satire in the series are all important elements in this controversy. It is argued that the general perception of digital changed fundamentally following the release of Grand Theft Auto III. The second section of the book approaches the games as they might be studied absent of the controversy. These essays study why and how players meaningfully play Grand Theft Auto games, reflecting on the elements of daily life that are represented in the games. They discuss the connection between game space and real space and the many ways that players mediate the symbols in a game with their minds, computers, and controllers.

More books from McFarland & Company, Inc., Publishers

Cover of the book Warrior Kings of Sweden by
Cover of the book The Lost Colony of Roanoke by
Cover of the book Stanley Kubrick by
Cover of the book Steroid Man by
Cover of the book Idol Talk by
Cover of the book A Male President for Mount Holyoke College by
Cover of the book Evidence of Arthur by
Cover of the book From Girl to Goddess by
Cover of the book Romanian New Wave Cinema by
Cover of the book Rice Paddy Recon by
Cover of the book The Historic Murder Trial of George Crawford by
Cover of the book Hitchcock's Diegetic Imagination by
Cover of the book Encyclopedia of Women in the Middle Ages by
Cover of the book Crucible Vietnam by
Cover of the book Fight Sports and American Masculinity by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy