Swift 4 Programming Cookbook

Nonfiction, Computers, Operating Systems, Programming, Programming Languages
Cover of the book Swift 4 Programming Cookbook by Keith Moon, Packt Publishing
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Keith Moon ISBN: 9781786466631
Publisher: Packt Publishing Publication: September 28, 2017
Imprint: Packt Publishing Language: English
Author: Keith Moon
ISBN: 9781786466631
Publisher: Packt Publishing
Publication: September 28, 2017
Imprint: Packt Publishing
Language: English

Over 50 recipes to help you quickly and efficiently build applications with Swift 4 and Xcode 9

About This Book

  • Write robust and efficient code and avoid common pitfalls using Swift 4
  • Get a comprehensive coverage of the tools and techniques needed to create multi-platform apps with Swift 4
  • Packed with easy-to-follow recipes, this book will help you develop code using the latest version of Swift

Who This Book Is For

If you are looking for a book to help you learn about the diverse features offered by Swift 4 along with tips and tricks to efficiently code and build applications, then this book is for you. Basic knowledge of Swift or general programming concepts will be beneficial.

What You Will Learn

  • Explore basic to advanced concepts in Swift 4 Programming
  • Unleash advanced features of Apple's Xcode 9 IDE and Swift Playgrounds
  • Learn about the conditional statements, loops, and how to handle errors in Swift
  • Define flexible classes and structs using Generics, and learn about the advanced operators, and create custom operators
  • Explore functionalities outside of the standard libraries of Swift
  • Import your own custom functionality into Swift Playgrounds
  • Run Swift on Linux and investigate server-side programming with the server side framework Vapor

In Detail

Swift 4 is an exciting, multi-platform, general-purpose programming language. Being open source, modern and easy to use has made Swift one of the fastest growing programming languages. If you interested in exploring it, then this book is what you need.

The book begins with an introduction to the basic building blocks of Swift 4, its syntax and the functionalities of Swift constructs. Then, introduces you to Apple's Xcode 9 IDE and Swift Playgrounds, which provide an ideal platform to write, execute, and debug the codes thus initiating your development process. Next, you'll learn to bundle variables into tuples, set order to your data with an array, store key-value pairs with dictionaries and you'll learn how to use the property observers. Later, explore the decision-making and control structures in Swift and learn how to handle errors in Swift 4.

Then you'll, examine the advanced features of Swift, generics and operators, and then explore the functionalities outside of the standard library, provided by frameworks such as Foundation and UIKit. Also, you'll explore advanced features of Swift Playgrounds. At the end of the book, you'll learn server-side programming aspect of Swift 4 and see how to run Swift on Linux and then investigate Vapor, one of the most popular server-side frameworks for Swift.

Style and approach

Each recipe addresses a specific problem, with a detailed discussion that explains the solution and offers insight into how it works.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Over 50 recipes to help you quickly and efficiently build applications with Swift 4 and Xcode 9

About This Book

Who This Book Is For

If you are looking for a book to help you learn about the diverse features offered by Swift 4 along with tips and tricks to efficiently code and build applications, then this book is for you. Basic knowledge of Swift or general programming concepts will be beneficial.

What You Will Learn

In Detail

Swift 4 is an exciting, multi-platform, general-purpose programming language. Being open source, modern and easy to use has made Swift one of the fastest growing programming languages. If you interested in exploring it, then this book is what you need.

The book begins with an introduction to the basic building blocks of Swift 4, its syntax and the functionalities of Swift constructs. Then, introduces you to Apple's Xcode 9 IDE and Swift Playgrounds, which provide an ideal platform to write, execute, and debug the codes thus initiating your development process. Next, you'll learn to bundle variables into tuples, set order to your data with an array, store key-value pairs with dictionaries and you'll learn how to use the property observers. Later, explore the decision-making and control structures in Swift and learn how to handle errors in Swift 4.

Then you'll, examine the advanced features of Swift, generics and operators, and then explore the functionalities outside of the standard library, provided by frameworks such as Foundation and UIKit. Also, you'll explore advanced features of Swift Playgrounds. At the end of the book, you'll learn server-side programming aspect of Swift 4 and see how to run Swift on Linux and then investigate Vapor, one of the most popular server-side frameworks for Swift.

Style and approach

Each recipe addresses a specific problem, with a detailed discussion that explains the solution and offers insight into how it works.

More books from Packt Publishing

Cover of the book Instant R Starter by Keith Moon
Cover of the book Learning Elixir by Keith Moon
Cover of the book VMware Horizon View High Availability by Keith Moon
Cover of the book Mastering Text Mining with R by Keith Moon
Cover of the book Data Manipulation with R by Keith Moon
Cover of the book Instant GLEW by Keith Moon
Cover of the book Administrating Solr by Keith Moon
Cover of the book vSphere High Performance Essentials by Keith Moon
Cover of the book Mastering Google App Engine by Keith Moon
Cover of the book Mastering Bootstrap 4 by Keith Moon
Cover of the book Learning VMware vRealize Automation by Keith Moon
Cover of the book Hands-On Design Patterns with C# and .NET Core by Keith Moon
Cover of the book Cocos2D Game Development Essentials by Keith Moon
Cover of the book Learning Python Testing by Keith Moon
Cover of the book Learning SQL Server 2008 Reporting Services by Keith Moon
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy