Race, Gender, and Deviance in Xbox Live

Theoretical Perspectives from the Virtual Margins

Nonfiction, Social & Cultural Studies, Social Science, Crimes & Criminals, Criminology, Discrimination & Race Relations
Cover of the book Race, Gender, and Deviance in Xbox Live by Kishonna L. Gray, Taylor and Francis
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Kishonna L. Gray ISBN: 9781317521792
Publisher: Taylor and Francis Publication: March 27, 2014
Imprint: Routledge Language: English
Author: Kishonna L. Gray
ISBN: 9781317521792
Publisher: Taylor and Francis
Publication: March 27, 2014
Imprint: Routledge
Language: English

Race, Gender, and Deviance in Xbox Live provides a much-needed theoretical framework for examining deviant behavior and deviant bodies within one of the largest virtual gaming communities—Xbox Live. Previous research on video games has focused mostly on violence and examining violent behavior resulting from consuming this medium. This limited scope has skewed criminologists' understanding of video games and video game culture. Xbox Live has proven to be more than just a gaming platform for users. It has evolved into a multimedia entertainment outlet for more than 20 million users. This book examines the nature of social interactions within Xbox Live, which are often riddled with deviant behavior, including but not limited to racism and sexism. The text situates video games within a hegemonic framework deploying whiteness and masculinity as the norm. The experiences of the marginalized bodies are situated within the framework of deviance as they fail to conform to the hegemonic norm and become victims of racism, sexism, and other types of harassment.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Race, Gender, and Deviance in Xbox Live provides a much-needed theoretical framework for examining deviant behavior and deviant bodies within one of the largest virtual gaming communities—Xbox Live. Previous research on video games has focused mostly on violence and examining violent behavior resulting from consuming this medium. This limited scope has skewed criminologists' understanding of video games and video game culture. Xbox Live has proven to be more than just a gaming platform for users. It has evolved into a multimedia entertainment outlet for more than 20 million users. This book examines the nature of social interactions within Xbox Live, which are often riddled with deviant behavior, including but not limited to racism and sexism. The text situates video games within a hegemonic framework deploying whiteness and masculinity as the norm. The experiences of the marginalized bodies are situated within the framework of deviance as they fail to conform to the hegemonic norm and become victims of racism, sexism, and other types of harassment.

More books from Taylor and Francis

Cover of the book Western Enterprise in Indonesia and Malaysia by Kishonna L. Gray
Cover of the book Instructional Strategies for Middle and High School by Kishonna L. Gray
Cover of the book Degrowth by Kishonna L. Gray
Cover of the book Human Rights, Religion and International Law by Kishonna L. Gray
Cover of the book Queer Women in Urban China by Kishonna L. Gray
Cover of the book Classical Islam by Kishonna L. Gray
Cover of the book Case Material and Role Play in Counselling Training by Kishonna L. Gray
Cover of the book Underground Music from the Former USSR by Kishonna L. Gray
Cover of the book London Essays in Economics: In Honour of Edwin Cannan by Kishonna L. Gray
Cover of the book A Restorative Approach to Family Violence by Kishonna L. Gray
Cover of the book Teacher Research and Special Education Needs by Kishonna L. Gray
Cover of the book Workplace Safety by Kishonna L. Gray
Cover of the book Thomas Harriot by Kishonna L. Gray
Cover of the book Mothering and Ambivalence by Kishonna L. Gray
Cover of the book Russian Foreign Policy Beyond Putin by Kishonna L. Gray
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy