Author: | Ian Cinnamon | ISBN: | 9780071643535 |
Publisher: | McGraw-Hill Education | Publication: | March 30, 2008 |
Imprint: | McGraw-Hill Education TAB | Language: | English |
Author: | Ian Cinnamon |
ISBN: | 9780071643535 |
Publisher: | McGraw-Hill Education |
Publication: | March 30, 2008 |
Imprint: | McGraw-Hill Education TAB |
Language: | English |
IF EVIL'S YOUR NAME, THEN THESE ARE YOUR GAMES!
Always wanted to be a genius game creator? This Evil Genius guide goes far beyond a typical programming class or text to reveal insider tips for breaking the rules and constructing wickedly fun games that you can tweak and customize to suit your needs!
In Programming Video Games for the Evil Genius, programming wunderkind Ian Cinnamon gives you everything you need to create and control 57 gaming projects. You'll find easy-to-follow plans featuring Java, the most universal programming language, that run on any PC, Mac, or Linux computer.
Regardless of your skill level, Programming Video Games for the Evil Genius provides you with all the strategies, code, and insider programming advice you need to build and test your games with ease, such as:
IF EVIL'S YOUR NAME, THEN THESE ARE YOUR GAMES!
Always wanted to be a genius game creator? This Evil Genius guide goes far beyond a typical programming class or text to reveal insider tips for breaking the rules and constructing wickedly fun games that you can tweak and customize to suit your needs!
In Programming Video Games for the Evil Genius, programming wunderkind Ian Cinnamon gives you everything you need to create and control 57 gaming projects. You'll find easy-to-follow plans featuring Java, the most universal programming language, that run on any PC, Mac, or Linux computer.
Regardless of your skill level, Programming Video Games for the Evil Genius provides you with all the strategies, code, and insider programming advice you need to build and test your games with ease, such as: