New Traditional Games for Learning

A Case Book

Nonfiction, Reference & Language, Education & Teaching
Cover of the book New Traditional Games for Learning by , Taylor and Francis
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: ISBN: 9781135072377
Publisher: Taylor and Francis Publication: September 5, 2013
Imprint: Routledge Language: English
Author:
ISBN: 9781135072377
Publisher: Taylor and Francis
Publication: September 5, 2013
Imprint: Routledge
Language: English

A growing interest in the use of games-based approaches for learning has been tempered in many sectors by budget or time constraints associated with the design and development of detailed digital simulations and other high-end approaches. However, a number of practitioners and small creative groups have used low-cost, traditional approaches to games in learning effectively – involving simple card, board or indoor/outdoor activity games.  New Traditional Games for Learning brings together examples of this approach, which span continents (UK, western and eastern Europe, the US, and Australia), sectors (education, training, and business) and learner styles or ages (primary through to adult and work-based learning or training). Together, the chapters provide a wealth of evidence-based ideas for the teacher, tutor, or trainer interested in using games for learning, but turned off by visible high-end examples.

An editors’ introduction pulls the collection together, identifying shared themes and drawing on the editors’ own research in the use of games for learning. The book concludes with a chapter by a professional board game designer, incorporating themes prevalent in the preceding chapters and reflecting on game design, development and marketing in the commercial sector, providing valuable practical advice for those who want to take their own creations further.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

A growing interest in the use of games-based approaches for learning has been tempered in many sectors by budget or time constraints associated with the design and development of detailed digital simulations and other high-end approaches. However, a number of practitioners and small creative groups have used low-cost, traditional approaches to games in learning effectively – involving simple card, board or indoor/outdoor activity games.  New Traditional Games for Learning brings together examples of this approach, which span continents (UK, western and eastern Europe, the US, and Australia), sectors (education, training, and business) and learner styles or ages (primary through to adult and work-based learning or training). Together, the chapters provide a wealth of evidence-based ideas for the teacher, tutor, or trainer interested in using games for learning, but turned off by visible high-end examples.

An editors’ introduction pulls the collection together, identifying shared themes and drawing on the editors’ own research in the use of games for learning. The book concludes with a chapter by a professional board game designer, incorporating themes prevalent in the preceding chapters and reflecting on game design, development and marketing in the commercial sector, providing valuable practical advice for those who want to take their own creations further.

More books from Taylor and Francis

Cover of the book Gabay's Copywriters' Compendium by
Cover of the book The Story of Analytic Philosophy by
Cover of the book From Idiocy to Mental Deficiency by
Cover of the book Church, Community and State in Relation to Education by
Cover of the book Harvesters and Harvesting 1840-1900 by
Cover of the book Stories, Meaning, and Experience by
Cover of the book The Making Of Iran's Islamic Revolution by
Cover of the book The Politics of Pleasure in Sexuality Education by
Cover of the book A Preface to Milton by
Cover of the book Further Wellness Issues for Higher Education by
Cover of the book US-Israeli Relations in a New Era by
Cover of the book Understanding Counterplay in Video Games by
Cover of the book Educational and Psychological Measurement by
Cover of the book Financial Markets and the Macroeconomy by
Cover of the book The Caspian Region, Volume 1 by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy