Mathematics for Computer Graphics

Nonfiction, Computers, Database Management, Data Processing, General Computing
Cover of the book Mathematics for Computer Graphics by John A. Vince, Springer London
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: John A. Vince ISBN: 9781849960236
Publisher: Springer London Publication: January 26, 2010
Imprint: Springer Language: English
Author: John A. Vince
ISBN: 9781849960236
Publisher: Springer London
Publication: January 26, 2010
Imprint: Springer
Language: English

John Vince explains a wide range of mathematical techniques and problem-solving strategies associated with computer games, computer animation, virtual reality, CAD, and other areas of computer graphics.

Covering all the mathematical techniques required to resolve geometric problems and design computer programs for computer graphic applications, each chapter explores a specific mathematical topic prior to moving forward into the more advanced areas of matrix transforms, 3D curves and surface patches. Problem-solving techniques using vector analysis and geometric algebra are also discussed.

All the key areas are covered including: Numbers, Algebra, Trigonometry, Coordinate geometry, Transforms, Vectors, Curves and surfaces, Barycentric coordinates, Analytic geometry.

Plus – and unusually in a student textbook – a chapter on geometric algebra is included.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

John Vince explains a wide range of mathematical techniques and problem-solving strategies associated with computer games, computer animation, virtual reality, CAD, and other areas of computer graphics.

Covering all the mathematical techniques required to resolve geometric problems and design computer programs for computer graphic applications, each chapter explores a specific mathematical topic prior to moving forward into the more advanced areas of matrix transforms, 3D curves and surface patches. Problem-solving techniques using vector analysis and geometric algebra are also discussed.

All the key areas are covered including: Numbers, Algebra, Trigonometry, Coordinate geometry, Transforms, Vectors, Curves and surfaces, Barycentric coordinates, Analytic geometry.

Plus – and unusually in a student textbook – a chapter on geometric algebra is included.

More books from Springer London

Cover of the book Bone Metastases by John A. Vince
Cover of the book Emotional Engineering vol. 2 by John A. Vince
Cover of the book Microskin Grafting for Vitiligo by John A. Vince
Cover of the book The CDA TM book by John A. Vince
Cover of the book Reproduction of Tactual Textures by John A. Vince
Cover of the book Inflammatory Response in Cardiovascular Surgery by John A. Vince
Cover of the book Principles of Loads and Failure Mechanisms by John A. Vince
Cover of the book Telescopes and Techniques by John A. Vince
Cover of the book Pancreatic Disease by John A. Vince
Cover of the book Visual Analysis of Humans by John A. Vince
Cover of the book Model Predictive Vibration Control by John A. Vince
Cover of the book Nonlinear Model Predictive Control by John A. Vince
Cover of the book Challenges and Solutions for Climate Change by John A. Vince
Cover of the book Research by John A. Vince
Cover of the book Vascular Surgery by John A. Vince
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy