Learning MonoTouch

A Hands-On Guide to Building iOS Applications with C# and .NET

Nonfiction, Computers, Computer Hardware, Macintosh, Hardware
Cover of the book Learning MonoTouch by Michael Bluestein, Pearson Education
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Michael Bluestein ISBN: 9780131388307
Publisher: Pearson Education Publication: July 19, 2011
Imprint: Addison-Wesley Professional Language: English
Author: Michael Bluestein
ISBN: 9780131388307
Publisher: Pearson Education
Publication: July 19, 2011
Imprint: Addison-Wesley Professional
Language: English

 

Develop State-of-the-Art iPhone/iPad Apps with MonoTouch and .NET!

 

Are you an experienced C#/.NET developer who wants to reach the huge iPhone/iPad market? Now, you can create great iOS apps without first mastering Objective-C and Apple’s development toolset. With MonoTouch, you can leverage the skills you already have to create powerful apps that can be sold in Apple’s App Store or deployed throughout your organization. In Learning MonoTouch, Michael Bluestein helps you get started with MonoTouch fast and make the most of its remarkably robust capabilities.

 

The book first walks you through setting up your MonoTouch development environment, explaining how MonoTouch abstracts the iOS SDK to permit development against native iOS classes from C#. Through simple examples, you’ll start building working apps, establishing a firm foundation for more advanced coding. One step at a time, you’ll master increasingly sophisticated cases through practical examples. Bluestein even shows you how to leverage powerful .NET tools in your iOS apps, including LINQ.

 

Coverage includes

• Applying common iOS development patterns and techniques in C#

• Using MonoTouch to handle memory management and garbage collection

• Structuring MonoTouch apps for the MVC design pattern

• Making the most of iOS user interface classes

• Leveraging the address book, camera access, email, and iOS media features

• Customizing tables and navigation for richer experiences and better performance

• Accessing the iOS Core Graphics and Core Animation subsystems

• Building iOS location-based applications with Core Location and MapKit

• Consuming web services from MonoTouch

• Integrating iOS and .NET networking capabilities

• Saving data with the ADO.NET provider to SQLite, .NET serialization, and NSUserDefaults

 

All code samples are available for download at github.com/mikebluestein.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

 

Develop State-of-the-Art iPhone/iPad Apps with MonoTouch and .NET!

 

Are you an experienced C#/.NET developer who wants to reach the huge iPhone/iPad market? Now, you can create great iOS apps without first mastering Objective-C and Apple’s development toolset. With MonoTouch, you can leverage the skills you already have to create powerful apps that can be sold in Apple’s App Store or deployed throughout your organization. In Learning MonoTouch, Michael Bluestein helps you get started with MonoTouch fast and make the most of its remarkably robust capabilities.

 

The book first walks you through setting up your MonoTouch development environment, explaining how MonoTouch abstracts the iOS SDK to permit development against native iOS classes from C#. Through simple examples, you’ll start building working apps, establishing a firm foundation for more advanced coding. One step at a time, you’ll master increasingly sophisticated cases through practical examples. Bluestein even shows you how to leverage powerful .NET tools in your iOS apps, including LINQ.

 

Coverage includes

• Applying common iOS development patterns and techniques in C#

• Using MonoTouch to handle memory management and garbage collection

• Structuring MonoTouch apps for the MVC design pattern

• Making the most of iOS user interface classes

• Leveraging the address book, camera access, email, and iOS media features

• Customizing tables and navigation for richer experiences and better performance

• Accessing the iOS Core Graphics and Core Animation subsystems

• Building iOS location-based applications with Core Location and MapKit

• Consuming web services from MonoTouch

• Integrating iOS and .NET networking capabilities

• Saving data with the ADO.NET provider to SQLite, .NET serialization, and NSUserDefaults

 

All code samples are available for download at github.com/mikebluestein.

More books from Pearson Education

Cover of the book ActionScript 3.0 for Adobe Flash Professional CS5 Classroom in a Book by Michael Bluestein
Cover of the book Return on Sustainability by Michael Bluestein
Cover of the book Determining Living Expenses for Retirement by Michael Bluestein
Cover of the book Shrimp to Eat and Shrimp to Heal by Michael Bluestein
Cover of the book The Economics of Software Quality by Michael Bluestein
Cover of the book The Photoshop Elements 7 Book for Digital Photographers by Michael Bluestein
Cover of the book Your Camera Loves You by Michael Bluestein
Cover of the book Easy HTML for eBay by Michael Bluestein
Cover of the book Understanding Relative Price Strength by Michael Bluestein
Cover of the book SOA Governance by Michael Bluestein
Cover of the book Who Cares Wins by Michael Bluestein
Cover of the book Special Edition Using Microsoft Expression Web 2 by Michael Bluestein
Cover of the book Game Programming in C++ by Michael Bluestein
Cover of the book Canon EOS Rebel T3i / 600D: From Snapshots to Great Shots by Michael Bluestein
Cover of the book The CERT Oracle Secure Coding Standard for Java by Michael Bluestein
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy