Kinect Hacks

Tips & Tools for Motion and Pattern Detection

Nonfiction, Computers, Advanced Computing, Engineering, Computer Vision, Application Software, Multimedia
Cover of the book Kinect Hacks by Jared St. Jean, O'Reilly Media
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Jared St. Jean ISBN: 9781449361235
Publisher: O'Reilly Media Publication: November 3, 2012
Imprint: O'Reilly Media Language: English
Author: Jared St. Jean
ISBN: 9781449361235
Publisher: O'Reilly Media
Publication: November 3, 2012
Imprint: O'Reilly Media
Language: English

Create your own innovative applications in computer vision, game design, music, robotics, and other areas by taking full advantage of Kinect’s extensive interactive, multi-media platform. With this book, you get a step-by-step walkthrough of the best techniques and tools to come out of the OpenKinect project, the largest and most active Kinect hacking community.

Learn dozens of hacks for building interfaces that respond to body movements, gestures, and voice, using open source toolkits such as openFrameworks, the Processing IDE, and OpenKinect driver library. Whether you’re an artist, designer, researcher, or hobbyist, this book will give you a running start with Kinect.

  • Set up a development environment in Windows 7, Mac OSX, or Ubuntu
  • Build special effects apps with tools such as Synapse and Cinder
  • Create gestural interfaces to integrate and control digital music components
  • Capture the realistic motions of a 3D model with NI mate, Blender, and Animata
  • Design gesture-based games with the ZigFu SDK
  • Recreate the dimensions of any room in realtime, using RGBDemo
  • Use gestures to navigate robots and control PC interfaces
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Create your own innovative applications in computer vision, game design, music, robotics, and other areas by taking full advantage of Kinect’s extensive interactive, multi-media platform. With this book, you get a step-by-step walkthrough of the best techniques and tools to come out of the OpenKinect project, the largest and most active Kinect hacking community.

Learn dozens of hacks for building interfaces that respond to body movements, gestures, and voice, using open source toolkits such as openFrameworks, the Processing IDE, and OpenKinect driver library. Whether you’re an artist, designer, researcher, or hobbyist, this book will give you a running start with Kinect.

More books from O'Reilly Media

Cover of the book UX for Lean Startups by Jared St. Jean
Cover of the book The Myths of Innovation by Jared St. Jean
Cover of the book Ajax on Rails by Jared St. Jean
Cover of the book PostgreSQL: Up and Running by Jared St. Jean
Cover of the book Design Sprint by Jared St. Jean
Cover of the book Kubernetes Patterns by Jared St. Jean
Cover of the book Introduction to Search with Sphinx by Jared St. Jean
Cover of the book Flash 8: Projects for Learning Animation and Interactivity by Jared St. Jean
Cover of the book Monitoring with Graphite by Jared St. Jean
Cover of the book The Information Technology Fix for Health by Jared St. Jean
Cover of the book Understanding Compression by Jared St. Jean
Cover of the book Microservice Architecture by Jared St. Jean
Cover of the book Building Node Applications with MongoDB and Backbone by Jared St. Jean
Cover of the book SQL in a Nutshell by Jared St. Jean
Cover of the book Doing Business on Facebook: The Mini Missing Manual by Jared St. Jean
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy