Interactivity, Game Creation, Design, Learning, and Innovation

6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings

Nonfiction, Computers, Advanced Computing, Computer Science, Reference & Language, Education & Teaching, Teaching, Computers & Technology, History
Cover of the book Interactivity, Game Creation, Design, Learning, and Innovation by , Springer International Publishing
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: ISBN: 9783319769080
Publisher: Springer International Publishing Publication: March 6, 2018
Imprint: Springer Language: English
Author:
ISBN: 9783319769080
Publisher: Springer International Publishing
Publication: March 6, 2018
Imprint: Springer
Language: English

This book constitutes the proceedings of two conferences: The 6th International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2017) and the Second International Conference on Design, Learning and Innovation (DLI 2017). 

The event was hosted  in Heraklion, Crete, Greece, in October 2017 and attracted 65 submissions from which 50 full papers were selected for publication in this book. The papers represent a forum for the dissemination of cutting-edge research results in the area of arts, design and technology, including open related topics like interactivity and game creation.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

This book constitutes the proceedings of two conferences: The 6th International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2017) and the Second International Conference on Design, Learning and Innovation (DLI 2017). 

The event was hosted  in Heraklion, Crete, Greece, in October 2017 and attracted 65 submissions from which 50 full papers were selected for publication in this book. The papers represent a forum for the dissemination of cutting-edge research results in the area of arts, design and technology, including open related topics like interactivity and game creation.

More books from Springer International Publishing

Cover of the book Aligning Organizations Through Measurement by
Cover of the book Engineering Secure Software and Systems by
Cover of the book Engineering Geology for Society and Territory - Volume 1 by
Cover of the book Limbo Reapplied by
Cover of the book Applied Dynamics by
Cover of the book Decision Making and Optimization by
Cover of the book ECML PKDD 2018 Workshops by
Cover of the book Russia’s Domestic Security Wars by
Cover of the book Perturbative and Non-perturbative Approaches to String Sigma-Models in AdS/CFT by
Cover of the book Runtime Verification by
Cover of the book Macro-Economics of Mineral and Water Resources by
Cover of the book Advanced Computing Strategies for Engineering by
Cover of the book Traffic Mining Applied to Police Activities by
Cover of the book The International Conference on Advanced Machine Learning Technologies and Applications (AMLTA2019) by
Cover of the book From Majority Rule to Inclusive Politics by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy