Immersive Gameplay

Essays on Participatory Media and Role-Playing

Nonfiction, Entertainment, Television, Performing Arts, Games
Cover of the book Immersive Gameplay by , McFarland & Company, Inc., Publishers
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Author: ISBN: 9780786492374
Publisher: McFarland & Company, Inc., Publishers Publication: January 10, 2014
Imprint: Language: English
Author:
ISBN: 9780786492374
Publisher: McFarland & Company, Inc., Publishers
Publication: January 10, 2014
Imprint:
Language: English

This collection of all-new essays approaches the topic of immersion as a product of social and media relations. Examining the premises and aesthetics of live-action and tabletop role-playing games, reality television, social media apps and first-person shooters, the essays take both game rules and the media discourse that games produce as serious objects of study. Scholars of social psychology, sociology, role-playing theory, game studies, and television studies all examine games and game-like environments like reality shows as interdependent sites of social friction and power negotiation. The ten essays articulate the importance of game rules in analyses of media products, and demonstrate methods that allow game rules to be seen in action during the process of play.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

This collection of all-new essays approaches the topic of immersion as a product of social and media relations. Examining the premises and aesthetics of live-action and tabletop role-playing games, reality television, social media apps and first-person shooters, the essays take both game rules and the media discourse that games produce as serious objects of study. Scholars of social psychology, sociology, role-playing theory, game studies, and television studies all examine games and game-like environments like reality shows as interdependent sites of social friction and power negotiation. The ten essays articulate the importance of game rules in analyses of media products, and demonstrate methods that allow game rules to be seen in action during the process of play.

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