Handbook of Research on 3-D Virtual Environments and Hypermedia for Ubiquitous Learning

Nonfiction, Computers, Advanced Computing, Virtual Reality, Application Software, Educational Software, Reference & Language, Education & Teaching
Cover of the book Handbook of Research on 3-D Virtual Environments and Hypermedia for Ubiquitous Learning by , IGI Global
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: ISBN: 9781522501275
Publisher: IGI Global Publication: May 23, 2016
Imprint: Information Science Reference Language: English
Author:
ISBN: 9781522501275
Publisher: IGI Global
Publication: May 23, 2016
Imprint: Information Science Reference
Language: English

As society continues to experience increases in technological innovations, various industries must rapidly adapt and learn to incorporate these advances. When utilized effectively, the use of computer systems in educational settings creates a richer learning environment for students. The Handbook of Research on 3-D Virtual Environments and Hypermedia for Ubiquitous Learning is a critical reference source for the latest research on the application of virtual reality in educational environments and how the immersion into three-dimensional settings enhances student motivation and interaction. Exploring innovative techniques and emerging trends in virtual learning and hypermedia, this book is ideally designed for researchers, developers, upper-level students, and educators interested in the incorporation of immersive technologies in the learning process.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

As society continues to experience increases in technological innovations, various industries must rapidly adapt and learn to incorporate these advances. When utilized effectively, the use of computer systems in educational settings creates a richer learning environment for students. The Handbook of Research on 3-D Virtual Environments and Hypermedia for Ubiquitous Learning is a critical reference source for the latest research on the application of virtual reality in educational environments and how the immersion into three-dimensional settings enhances student motivation and interaction. Exploring innovative techniques and emerging trends in virtual learning and hypermedia, this book is ideally designed for researchers, developers, upper-level students, and educators interested in the incorporation of immersive technologies in the learning process.

More books from IGI Global

Cover of the book Global Sustainable Development and Renewable Energy Systems by
Cover of the book Processing Techniques and Tribological Behavior of Composite Materials by
Cover of the book Knowledge Management and Drivers of Innovation in Services Industries by
Cover of the book Handbook of Research on Generalized and Hybrid Set Structures and Applications for Soft Computing by
Cover of the book Handbook of Research on Innovations in Systems and Software Engineering by
Cover of the book Intelligent Systems for Machine Olfaction by
Cover of the book Anywhere Working and the New Era of Telecommuting by
Cover of the book Leadership and Personnel Management by
Cover of the book Artificial Intelligence Applications in Distance Education by
Cover of the book Green Economic Structures in Modern Business and Society by
Cover of the book Handbook of Research on Financial and Banking Crisis Prediction through Early Warning Systems by
Cover of the book Management Education for Global Leadership by
Cover of the book Outward Foreign Direct Investment (FDI) in Emerging Market Economies by
Cover of the book Interoperability in Digital Public Services and Administration by
Cover of the book Nanotechnology Applications for Improvements in Energy Efficiency and Environmental Management by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy