Grome Terrain Modeling with Ogre3D, UDK, and Unity3D

Nonfiction, Computers, Application Software, CAD/CAM, General Computing
Cover of the book Grome Terrain Modeling with Ogre3D, UDK, and Unity3D by Richard Hawley, Packt Publishing
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Author: Richard Hawley ISBN: 9781849699402
Publisher: Packt Publishing Publication: February 18, 2013
Imprint: Packt Publishing Language: English
Author: Richard Hawley
ISBN: 9781849699402
Publisher: Packt Publishing
Publication: February 18, 2013
Imprint: Packt Publishing
Language: English
This book is a practical guide with examples and clear steps to explain terrain modeling with Grome. If youre a developer or artist looking for a guide to walk you through GROME 3.1, then this book is for you. This book will help you from the first step to exporting a terrain as a workable art asset in a game engine.
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
This book is a practical guide with examples and clear steps to explain terrain modeling with Grome. If youre a developer or artist looking for a guide to walk you through GROME 3.1, then this book is for you. This book will help you from the first step to exporting a terrain as a workable art asset in a game engine.

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