Global Game Industries and Cultural Policy

Nonfiction, Social & Cultural Studies, Political Science, Government, Public Policy, Social Science
Cover of the book Global Game Industries and Cultural Policy by , Springer International Publishing
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Author: ISBN: 9783319407609
Publisher: Springer International Publishing Publication: February 10, 2017
Imprint: Palgrave Macmillan Language: English
Author:
ISBN: 9783319407609
Publisher: Springer International Publishing
Publication: February 10, 2017
Imprint: Palgrave Macmillan
Language: English

This is the first book that sheds light on global game industries and cultural policy. The scope covers the emerging and converging theory and models on cultural industries and its development, and their connection to national cultural policy and globalization. The primary focus of the book is on Asian cultural policy and industries while there are implicit comparisons throughout the book to compare Asia to other global markets. This book is aimed at advanced undergraduates, graduate students and faculty members in programs addressing cultural policy and digital games. It will also be of interest to those within the cultural policy community and to digital games professionals. 

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

This is the first book that sheds light on global game industries and cultural policy. The scope covers the emerging and converging theory and models on cultural industries and its development, and their connection to national cultural policy and globalization. The primary focus of the book is on Asian cultural policy and industries while there are implicit comparisons throughout the book to compare Asia to other global markets. This book is aimed at advanced undergraduates, graduate students and faculty members in programs addressing cultural policy and digital games. It will also be of interest to those within the cultural policy community and to digital games professionals. 

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