Gaming the Past

Using Video Games to Teach Secondary History

Nonfiction, Reference & Language, Education & Teaching, History
Cover of the book Gaming the Past by Jeremiah McCall, Taylor and Francis
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Jeremiah McCall ISBN: 9781136832093
Publisher: Taylor and Francis Publication: June 17, 2013
Imprint: Routledge Language: English
Author: Jeremiah McCall
ISBN: 9781136832093
Publisher: Taylor and Francis
Publication: June 17, 2013
Imprint: Routledge
Language: English

Despite the growing number of books designed to radically reconsider the educational value of video games as powerful learning tools, there are very few practical guidelines conveniently available for prospective history and social studies teachers who actually want to use these teaching and learning tools in their classes. As the games and learning field continues to grow in importance, Gaming the Past provides social studies teachers and teacher educators help in implementing this unique and engaging new pedagogy. This book focuses on specific examples to help social studies educators effectively use computer simulation games to teach critical thinking and historical analysis. Chapters cover the core parts of conceiving, planning, designing, and implementing simulation based lessons. Additional topics covered include:

  • Talking to colleagues, administrators, parents, and students about the theoretical and practical educational value of using historical simulation games.

  • Selecting simulation games that are aligned to curricular goals

  • Determining hardware and software requirements, purchasing software, and preparing a learning environment incorporating simulations

  • Planning lessons and implementing instructional strategies

  • Identifying and avoiding common pitfalls

  • Developing activities and assessments for use with simulation games that facilitate the interpretation and creation of established and new media

Also included are sample unit and lesson plans and worksheets as well as suggestions for further reading. The book ends with brief profiles of the majority of historical simulation games currently available from commercial vendors and freely on the Internet.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Despite the growing number of books designed to radically reconsider the educational value of video games as powerful learning tools, there are very few practical guidelines conveniently available for prospective history and social studies teachers who actually want to use these teaching and learning tools in their classes. As the games and learning field continues to grow in importance, Gaming the Past provides social studies teachers and teacher educators help in implementing this unique and engaging new pedagogy. This book focuses on specific examples to help social studies educators effectively use computer simulation games to teach critical thinking and historical analysis. Chapters cover the core parts of conceiving, planning, designing, and implementing simulation based lessons. Additional topics covered include:

Also included are sample unit and lesson plans and worksheets as well as suggestions for further reading. The book ends with brief profiles of the majority of historical simulation games currently available from commercial vendors and freely on the Internet.

More books from Taylor and Francis

Cover of the book Organizations by Jeremiah McCall
Cover of the book The State of College Access and Completion by Jeremiah McCall
Cover of the book Deprivation and Freedom by Jeremiah McCall
Cover of the book Communist International by Jeremiah McCall
Cover of the book Smart Thinking by Jeremiah McCall
Cover of the book The Technology of Video and Audio Streaming by Jeremiah McCall
Cover of the book Organizations Connected by Jeremiah McCall
Cover of the book Stealth Altruism by Jeremiah McCall
Cover of the book Understanding Creative Users of ICTs by Jeremiah McCall
Cover of the book Medicine, Government and Public Health in Philip II's Spain by Jeremiah McCall
Cover of the book The Academy in Crisis by Jeremiah McCall
Cover of the book Select Documents illustrating the Four Voyages of Columbus by Jeremiah McCall
Cover of the book Communicating Beyond Language by Jeremiah McCall
Cover of the book Stories and Their Limits by Jeremiah McCall
Cover of the book Theory of Value by Jeremiah McCall
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy