Gaming Innovations in Higher Education

Emerging Research and Opportunities

Nonfiction, Reference & Language, Education & Teaching, Teaching, Computers & Technology, Higher Education
Cover of the book Gaming Innovations in Higher Education by Robert Costello, IGI Global
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Author: Robert Costello ISBN: 9781522529835
Publisher: IGI Global Publication: July 13, 2017
Imprint: Information Science Reference Language: English
Author: Robert Costello
ISBN: 9781522529835
Publisher: IGI Global
Publication: July 13, 2017
Imprint: Information Science Reference
Language: English
Gaming technologies have become effective learning tools within education. Gamification has the potential to increase engagement using real-time feedback on learning activities, which allows students to reflect on their completion and retention of a learned activity. Gaming Innovations in Higher Education: Emerging Research and Opportunities is an essential reference work featuring the latest scholarly knowledge on the application of different gaming techniques within education to make learning activities more enjoyable and successful. Including research on a number of topics such as virtual laboratories, interaction media, and intrinsic and extrinsic motivation, this publication is ideally designed for academicians, researchers, and students interested in the benefits of providing an entertaining and intellectually-stimulating learning environment.
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Gaming technologies have become effective learning tools within education. Gamification has the potential to increase engagement using real-time feedback on learning activities, which allows students to reflect on their completion and retention of a learned activity. Gaming Innovations in Higher Education: Emerging Research and Opportunities is an essential reference work featuring the latest scholarly knowledge on the application of different gaming techniques within education to make learning activities more enjoyable and successful. Including research on a number of topics such as virtual laboratories, interaction media, and intrinsic and extrinsic motivation, this publication is ideally designed for academicians, researchers, and students interested in the benefits of providing an entertaining and intellectually-stimulating learning environment.

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