Games, Powers and Democracy

Nonfiction, Social & Cultural Studies, Political Science
Cover of the book Games, Powers and Democracy by Gianluca Sgueo, Egea
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Gianluca Sgueo ISBN: 9788899902490
Publisher: Egea Publication: February 21, 2019
Imprint: Egea Language: Italian
Author: Gianluca Sgueo
ISBN: 9788899902490
Publisher: Egea
Publication: February 21, 2019
Imprint: Egea
Language: Italian

Picture a government that measures civic value on a numbered scale, with civic performances tallied on leader boards, like a football match. Imagine if civic value was viewed as a game played by everyday citizens, sometimes in competition, other times working in harmony towards a common goal. And imagine that winners were celebrated (and losers blamed) collectively. Sounds a little far-fetched? Think again. ‘Gamified’ public power is much closer to reality than it may first appear. Attempts to innovate policy-making through entailing game elements are ubiquitous, at both national and supranational levels. This book explores the potential - and describes the limits - of the use of gamification in the public sector. In doing so, this book aims to contribute to the task of imagining what the exercise of public power might become, including its promises and threats.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Picture a government that measures civic value on a numbered scale, with civic performances tallied on leader boards, like a football match. Imagine if civic value was viewed as a game played by everyday citizens, sometimes in competition, other times working in harmony towards a common goal. And imagine that winners were celebrated (and losers blamed) collectively. Sounds a little far-fetched? Think again. ‘Gamified’ public power is much closer to reality than it may first appear. Attempts to innovate policy-making through entailing game elements are ubiquitous, at both national and supranational levels. This book explores the potential - and describes the limits - of the use of gamification in the public sector. In doing so, this book aims to contribute to the task of imagining what the exercise of public power might become, including its promises and threats.

More books from Egea

Cover of the book Le condizioni di successo delle imprese alberghiere by Gianluca Sgueo
Cover of the book Greenwebeconomics by Gianluca Sgueo
Cover of the book Finanza pubblica II edizione by Gianluca Sgueo
Cover of the book Demografia - II edizione by Gianluca Sgueo
Cover of the book Cittadini senza scettro by Gianluca Sgueo
Cover of the book Né sfruttati, né bamboccioni by Gianluca Sgueo
Cover of the book La crisi della democrazia capitalista by Gianluca Sgueo
Cover of the book L'abisso dei social media by Gianluca Sgueo
Cover of the book L'Italia in gabbia by Gianluca Sgueo
Cover of the book Le riforme dimezzate by Gianluca Sgueo
Cover of the book Competere con la logistica by Gianluca Sgueo
Cover of the book Il meglio del piccolo by Gianluca Sgueo
Cover of the book Spiriti animali by Gianluca Sgueo
Cover of the book Non solo Roma by Gianluca Sgueo
Cover of the book Etica e identità umana by Gianluca Sgueo
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy