Author: | Edwin C. Mason | ISBN: | 9781927857236 |
Publisher: | GND Publishing | Publication: | September 6, 2013 |
Imprint: | Language: | English |
Author: | Edwin C. Mason |
ISBN: | 9781927857236 |
Publisher: | GND Publishing |
Publication: | September 6, 2013 |
Imprint: | |
Language: | English |
"Fight with whom you will; avenge those you deem most worthy." Sister Shifra's orders tell Hudde nothing useful about his mission. He doesn't know that the caves beneath the castle teem with supernatural creatures, nor can he guess the nature of the changes that overtake him there.
The island of Gelio in the Isegsae has know tranquillity for centuries. The people farm and fish in liberty and their sons and daughters marry in peace. They even have to import their fighting men. When Hudde travels to Gelio, his orders mean nothing to him. All he know for certain is that wherever in this world he goes, he goes to intercept trouble.
His first clue of the nightmare that follows waits for him on shore, Mot, a giant warrior who frightens even the Horudim. Some say that Mot can smell a battle a hundred leagues away and three years in the future. His second clue arrives in the form of ships approaching under cover of darkness.
Entrapped in politics, caught between armies, only when all is lost does he discover his real mission. Only in the caves below the dungeons does he discover the crime he came to avenge.
"Fight with whom you will; avenge those you deem most worthy." Sister Shifra's orders tell Hudde nothing useful about his mission. He doesn't know that the caves beneath the castle teem with supernatural creatures, nor can he guess the nature of the changes that overtake him there.
The island of Gelio in the Isegsae has know tranquillity for centuries. The people farm and fish in liberty and their sons and daughters marry in peace. They even have to import their fighting men. When Hudde travels to Gelio, his orders mean nothing to him. All he know for certain is that wherever in this world he goes, he goes to intercept trouble.
His first clue of the nightmare that follows waits for him on shore, Mot, a giant warrior who frightens even the Horudim. Some say that Mot can smell a battle a hundred leagues away and three years in the future. His second clue arrives in the form of ships approaching under cover of darkness.
Entrapped in politics, caught between armies, only when all is lost does he discover his real mission. Only in the caves below the dungeons does he discover the crime he came to avenge.