Author: | Annette Oppenlander | ISBN: | 9783948100063 |
Publisher: | Annette Oppenlander | Publication: | June 15, 2019 |
Imprint: | Language: | English |
Author: | Annette Oppenlander |
ISBN: | 9783948100063 |
Publisher: | Annette Oppenlander |
Publication: | June 15, 2019 |
Imprint: | |
Language: | English |
"Annette Oppenlander has a genuine flair for original and compelling storytelling...will keep the readers rapt attention from cover to cover. Unfailingly entertaining from beginning to end, "At Witches' End" is unreservedly recommended." –Midwest Book Review
"...guaranteed to please readers who love plenty of adventures, battles and love trysts. It is highly recommended YA historical fiction." –Historical Novel Society
In the conclusion of the ESCAPE FROM THE PAST trilogy, Max 'Nerds' Anderson returns to medieval Germany. It is the year 1473 and two years have passed since his last visit. But two years in the Middle Ages are a long time.
When at last Max finagles a way into Castle Hanstein, his old friend, Bero, is less than pleased to see him, Lady Clara is near death and Juliana, his old flame, is not meeting his eyes. Can Max sway his friends, help rescue another gamer and stay out of Schwarzburg's clutches? And will he ultimately stop Dr. Stuler's evil computer game?
"Annette Oppenlander has a genuine flair for original and compelling storytelling...will keep the readers rapt attention from cover to cover. Unfailingly entertaining from beginning to end, "At Witches' End" is unreservedly recommended." –Midwest Book Review
"...guaranteed to please readers who love plenty of adventures, battles and love trysts. It is highly recommended YA historical fiction." –Historical Novel Society
In the conclusion of the ESCAPE FROM THE PAST trilogy, Max 'Nerds' Anderson returns to medieval Germany. It is the year 1473 and two years have passed since his last visit. But two years in the Middle Ages are a long time.
When at last Max finagles a way into Castle Hanstein, his old friend, Bero, is less than pleased to see him, Lady Clara is near death and Juliana, his old flame, is not meeting his eyes. Can Max sway his friends, help rescue another gamer and stay out of Schwarzburg's clutches? And will he ultimately stop Dr. Stuler's evil computer game?