Digital Signal Processing for Audio Applications

Volume 2 - Code

Nonfiction, Science & Nature, Technology, Engineering, Computers, Programming
Cover of the book Digital Signal Processing for Audio Applications by Anton R Kamenov, Anton Kamenov
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Anton R Kamenov ISBN: 9780692913826
Publisher: Anton Kamenov Publication: August 1, 2017
Imprint: Anton Kamenov Language: English
Author: Anton R Kamenov
ISBN: 9780692913826
Publisher: Anton Kamenov
Publication: August 1, 2017
Imprint: Anton Kamenov
Language: English

In the summer of 2003 we began designing multi-track recording and mixing software – Orinj at RecordingBlogs.com – a software application that will take digitally recorded audio tracks and will mix them into a complete song with all the needed audio production effects. Manipulating digital sound, as it turned out, was not easy. We had to find the answers of many questions, including what digital audio was, how we could mix audio tracks, how we could track the amplitude of digital sound so that we could apply compression, how we could track frequencies so that we could equalize, what a good model of artificial reverb would be, and many others. Bits of relevant information were available, albeit not always well organized and not always intuitive.

Explaining the mathematics behind digital signal processing – DSP – is the task volume 1.  It is a start, but there is more.  It is not always straightforward to translate the mathematics into code.  The purpose of volume 2 is just that.  It translates the mathematical formulae in volume 1 into practical algorithms.  It does so with actual DSP effects, including distortion, delay, chorus, equalizer, compressor, reverb, wah wah, and others.

Volume 1 of this book makes the argument that much of DSP can be reduced to simple algebraic and trigonometric manipulations.  We hope that this volume shows that coding DSP is similarly not complex.  In contemporary audio recording and mixing software, storing audio data, managing audio files, and designing an intuitive but functional user interface could be much more intricate than modifying the audio data themselves.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

In the summer of 2003 we began designing multi-track recording and mixing software – Orinj at RecordingBlogs.com – a software application that will take digitally recorded audio tracks and will mix them into a complete song with all the needed audio production effects. Manipulating digital sound, as it turned out, was not easy. We had to find the answers of many questions, including what digital audio was, how we could mix audio tracks, how we could track the amplitude of digital sound so that we could apply compression, how we could track frequencies so that we could equalize, what a good model of artificial reverb would be, and many others. Bits of relevant information were available, albeit not always well organized and not always intuitive.

Explaining the mathematics behind digital signal processing – DSP – is the task volume 1.  It is a start, but there is more.  It is not always straightforward to translate the mathematics into code.  The purpose of volume 2 is just that.  It translates the mathematical formulae in volume 1 into practical algorithms.  It does so with actual DSP effects, including distortion, delay, chorus, equalizer, compressor, reverb, wah wah, and others.

Volume 1 of this book makes the argument that much of DSP can be reduced to simple algebraic and trigonometric manipulations.  We hope that this volume shows that coding DSP is similarly not complex.  In contemporary audio recording and mixing software, storing audio data, managing audio files, and designing an intuitive but functional user interface could be much more intricate than modifying the audio data themselves.

More books from Programming

Cover of the book Essential Angular for ASP.NET Core MVC by Anton R Kamenov
Cover of the book Options and Derivatives Programming in C++ by Anton R Kamenov
Cover of the book Beginning Microsoft Excel VBA Programming for Accountants: A Practical and Project Based Approach by Anton R Kamenov
Cover of the book Java The Complete Reference, 8th Edition by Anton R Kamenov
Cover of the book Kivy Cookbook by Anton R Kamenov
Cover of the book Surviving Game School…and the Game Industry After That by Anton R Kamenov
Cover of the book OneNote: The Ultimate Guide on How to Use Microsoft OneNote for Getting Things Done by Anton R Kamenov
Cover of the book Multicore Application Programming by Anton R Kamenov
Cover of the book MicroPython for ESP8266 Development Workshop by Anton R Kamenov
Cover of the book Internet of Things with Raspberry Pi 3 by Anton R Kamenov
Cover of the book Client-Side Data Storage by Anton R Kamenov
Cover of the book Dreamweaver CS6 : Le guide complet by Anton R Kamenov
Cover of the book Microsoft XNA Game Studio Creator's Guide, Second Edition by Anton R Kamenov
Cover of the book HTML for the Business Developer by Anton R Kamenov
Cover of the book Reactive Programming with RxJS 5 by Anton R Kamenov
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy