Packt Publishing: 4853 books

Cover of Cocos2d-x Cookbook
by Akihiro Matsuura
Language: English
Release Date: November 3, 2015

Over 50 hands-on recipes to help you efficiently administer and maintain your games with Cocos2d-x About This Book Build exciting games, apps, and other cross-platform GUI based interactive programs with Cocos2d-x Explore the nitty-gritty of the latest Cocos2d-x on the block, version 3.6 A step-by-step...
Cover of Away3D 3.6 Essentials
by Matthew Casperson
Language: English
Release Date: January 25, 2011

Away3D is an impressive technology, and this book is focused on showing you how to create practical and fun 3D Flash applications with plenty of step-by-step examples, tips to help you avoid common mistakes, plain English explanations of the concepts and techniques used by Away3D, and honest advice...
Cover of Unity 5 Game Optimization
by Chris Dickinson
Language: English
Release Date: June 3, 2016

Master performance optimization for Unity3D applications with tips and techniques that cover every aspect of the Unity3D Engine About This Book Optimize CPU cycles, memory usage, and GPU throughput for any Unity3D application Master optimization techniques across all Unity Engine features including...
Cover of Eclipse 4 Plug-in Development by Example Beginner's Guide
by Dr. Alex Blewitt
Language: English
Release Date: June 20, 2013

A Beginner's Guide following the "by Example" approach. There will be 5-8 major examples that will be used in the book to develop advanced plugins with the Eclipse IDE.This book is for Java developers who are familiar with Eclipse as a Java IDE and are interested in learning how to develop plug-ins for...
Cover of iOS 9 Game Development Essentials
by Chuck Gaffney
Language: English
Release Date: November 6, 2015

Design, build, and publish an iOS game from scratch using the stunning features of iOS 9 About This Book Create storyboards in Xcode from concept to code and design Chalk out your game's overall navigation and structure Work with 2D and 3D game development tools Who This Book Is For This...
Cover of Unity 5: Learning C# by Developing Games
by Greg Lukosek, John P. Doran, Chris Dickinson
Language: English
Release Date: August 31, 2016

Explore every nook and cranny of Unity 5 to turn your imaginations into reality About This Book Demystify the C# programming language in Unity 5.x. Unleash the power of Unity to create a wide variety of projects in numerous genres and formats. Master the art of optimization for Unity 5.x applications...
Cover of Unity 2017 Game Optimization - Second Edition
by Chris Dickinson
Language: English
Release Date: November 22, 2017

Master a series of performance-enhancing coding techniques and methods that help them improve the performance of their Unity3D applications About This Book Discover features and techniques to optimize Unity Engine's CPU cycles, memory usage, and the GPU throughput of any application Explore multiple...
Cover of Mastering Android NDK
by Sergey Kosarevsky, Viktor Latypov
Language: English
Release Date: September 30, 2015

Master the skills you need to develop portable, highly-functional Android applications using NDKAbout This BookDevelop portable games using Android NDK and debug them on your desktopFamiliarise yourself with different popular C++ libraries on Android and use them in your gamesWrite multi-threaded...
Cover of XNA 4.0 Game Development by Example: Beginner's Guide
by Kurt Jaegers
Language: English
Release Date: September 24, 2010

This book is a step-by-step tutorial that includes complete source code for all of the games covered. It adopts an engaging style to teach all the game development concepts. Each block of code is explained, and game development concepts are diagrammed and covered in detail. Each game begins with a concept...
Cover of XNA 4 3D Game Development by Example: Beginner's Guide
by Kurt Jaegers
Language: English
Release Date: September 25, 2012

This book is a step-by-step tutorial that includes complete source code for all of the games covered. It adopts an engaging style to teach all the game development concepts. Each block of code is explained, and game development concepts are diagrammed and covered in detail. Each game begins with a...
Cover of Java 7 JAX-WS Web Services
by Deepak Vohra
Language: English
Release Date: May 21, 2012

This book takes a practical approach for building JAX WS web services with Java 7. Plenty of sample code and screenshots are used to help you apply these concepts in a real-world scenario. This book is targeted at developers who want to create web services with Java 7. If you use NetBeans-Glassfish...
Cover of jQuery Mobile Web Development Essentials, Second Edition
by Raymond Camden, Andy Matthews
Language: English
Release Date: September 25, 2013

Packed with practical examples, code, and screenshots, this book will show you how to create mobile optimized sites using the easiest, most practical HTML/JavaScript framework available today.If you are a web developer looking to create mobile optimized websites then this book is for you. Basic knowledge of HTML is required. Some familiarity with JavaScript will help, but is not required.
Cover of Instant Weka How-to
by Boštjan Kaluža
Language: English
Release Date: June 21, 2013

Filled with practical, step-by-step instructions and clear explanations for the most important and useful tasks. A practical guide with examples and applications of programming Weka in Java.This book primarily targets Java developers who want to build Weka’s data mining capabilities into their projects....
Cover of Data Visualization with d3.js
by Swizec Teller
Language: English
Release Date: October 25, 2013

This book is a mini tutorial with plenty of code examples and strategies to give you many options when building your own visualizations.This book is ideal for anyone interested in data visualization. Some rudimentary knowledge of JavaScript is required.
First 84 85 86 87 88 89 9091 92 93 94 95 96 Last
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy