by
Sebastian Di Giuseppe, Andreas Kruhlmann, Elmar van Rijnswou
Language: English
Release Date: August 31, 2016
Learn how to build an exciting 3D game with LibGDX from scratch
About This Book
Implement an exhaustive list of features that LibGDX unleashes to build your 3D game.
Write, test, and debug your application on your desktop and deploy them on multiple platforms.
Gain a clear understanding of the...