Ken S Mcallister: 4 books

Book cover of Game Work

Game Work

Language, Power, and Computer Game Culture

by Ken S. McAllister
Language: English
Release Date: September 26, 2008

Video and computer games in their cultural contexts. As the popularity of computer games has exploded over the past decade, both scholars and game industry professionals have recognized the necessity of treating games less as frivolous entertainment and more as artifacts of culture worthy of...
Book cover of Gaming Matters

Gaming Matters

Art, Science, Magic, and the Computer Game Medium

by Judd Ethan Ruggill, Ken S. McAllister
Language: English
Release Date: May 11, 2011

Normal0falsefalsefalseMicrosoftInternetExplorer4 In his 2004 book Game Work, Ken S. McAllister proposed a rigorous critical methodology for the discussion of the “video game complex”—the games themselves, their players, the industry that produces them, and those who review and market...
Book cover of Debugging Game History

Debugging Game History

A Critical Lexicon

by Mikael Jakobsson, Nick Montfort, Erkki Huhtamo
Language: English
Release Date: June 3, 2016

Essays discuss the terminology, etymology, and history of key terms, offering a foundation for critical historical studies of games. Even as the field of game studies has flourished, critical historical studies of games have lagged behind other areas of research. Histories have generally been...
Book cover of Utopic Dreams and Apocalyptic Fantasies

Utopic Dreams and Apocalyptic Fantasies

Critical Approaches to Researching Video Game Play

by Rebecca Carlson, Samuel Coavoux, Jonathan Corlis
Language: English
Release Date: September 25, 2010

Few books have attempted to contextualize the importance of video game play with a critical social, cultural and political perspective that raises the question of the significance of work, pleasure, fantasy and play in the modern world. The study of why video game play is 'fun' has often been relegated...
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