Ian Millington: 2 books

Book cover of Artificial Intelligence for Games
by Ian Millington, John Funge
Language: English
Release Date: March 29, 2016

Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. In this book, Ian Millington brings extensive professional experience to the problem of improving the quality of AI in...
Book cover of AI for Games, Third Edition
by Ian Millington
Language: English
Release Date: March 18, 2019

AI is an integral part of every video game. This book helps propfessionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date infortmation they need to jumpstart their careers. This revised and updated Third Edition includes...
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy