Ernest Adams: 24 books

Book cover of Fundamentals of Game Design

Fundamentals of Game Design

Fundamentals of Game Design_2

by Ernest Adams
Language: English
Release Date: April 7, 2010

To create a great video game, you must start with a solid game design: A well-designed game is easier to build, more entertaining, and has a better chance of succeeding in the marketplace. Here to teach you the essential skills of player-centric game design is one of the industry’s leading authorities,...
Book cover of Game Mechanics: Advanced Game Design
by Ernest Adams, Joris Dormans
Language: English
Release Date: June 18, 2012

This in-depth resource teaches you to craft mechanics that generate challenging, enjoyable, and well-balanced gameplay. You’ll discover at what stages to prototype, test, and implement mechanics in games and learn how to visualize and simulate game mechanics in order to design better games. Along the...
Book cover of Fundamentals of Puzzle and Casual Game Design
by Ernest Adams
Language: English
Release Date: September 12, 2014

You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the puzzle and casual game genres. This focused guide gives you exactly what you need. It walks you through the process of designing...
Book cover of Break Into The Game Industry: How to Get A Job Making Video Games
by Ernest Adams
Language: English
Release Date: June 9, 2003

Find out from an industry veteran exactly what you need to do to become a game designer, tester, artist, producer, programmer, writer, soundtrack composer, videographer, or sales/marketing professional. You’ll get full-spectrum coverage of positions available within the game industry as well as details on how a game is created--from start to finish--and much more.
Book cover of Fundamentals of Adventure Game Design
by Ernest Adams
Language: English
Release Date: February 11, 2014

You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the adventure game genre. This focused guide gives you exactly what you need. It walks you through the process of designing for...
Book cover of Fundamentals of Construction and Simulation Game Design
by Ernest Adams
Language: English
Release Date: December 27, 2013

You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the construction and simulation game genre. This focused guide give you exactly what you need. It walks you through the process of...
Book cover of Fundamentals of Role-Playing Game Design
by Ernest Adams
Language: English
Release Date: March 25, 2014

You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the role-playing game genre. This focused guide gives you exactly what you need. It walks you through the process of designing for...
Book cover of Fundamentals of Vehicle Simulation Design
by Ernest Adams
Language: English
Release Date: January 31, 2014

You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the vehicle simulation genre. This focused guide gives you exactly what you need. It walks you through the process of designing...
Book cover of Fundamentals of Action and Arcade Game Design
by Ernest Adams
Language: English
Release Date: March 11, 2014

You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the action and arcade genre. This focused guide gives you exactly what you need. It walks you through the process of designing for...
Book cover of Fundamentals of Sports Game Design
by Ernest Adams
Language: English
Release Date: January 29, 2014

You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the sports game genre. This focused guide gives you exactly what you need. It walks you through the process of designing for the sports...
Book cover of Fundamentals of Strategy Game Design
by Ernest Adams
Language: English
Release Date: January 9, 2014

You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the strategy game genre. This focused guide gives you exactly what you need. It walks you through the process of designing for the...
Book cover of Fundamentals of Shooter Game Design
by Ernest Adams
Language: English
Release Date: December 17, 2014

You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the shooter games genre. This focused guides gives you exactly what you need. It walks you through the process of designing for...
Book cover of Special Edition Using WordPerfect Office X3
by Ernest Adams, Read Gilgen
Language: English
Release Date: April 4, 2006

Special Edition Using WordPerfect Office X3 is crammed full of tips, tricks, and practical examples that you won’t find anywhere else! Covering all of the applications within WordPerfect Office Standard including WordPerfect, Quattro Pro, and Presentations, this is an all-inclusive reference for every...
Book cover of Absolute Beginner's Guide to WordPerfect X3
by Ernest Adams
Language: English
Release Date: January 27, 2006

Update to the most popular WordPerfect book on the market! Whether you just bought a computer that has WordPerfect installed or you need to learn it for use at the office, Absolute Beginner's Guide to WordPerfect X3 will have you up and running with the latest version of WordPerfect in no time. Endorsed...
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