A Practical Guide to Creating and Implementing Sound and Music for Interactive Games
by
Richard Stevens, Dave Raybould
Language: English
Release Date: May 2, 2013
Design and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a deep level, and this book will show you how to design and implement powerful, interactive sound that measurably improves gameplay. If you are a sound designer...