Colleen Macklin: 2 books

Book cover of Iterate

Iterate

Ten Lessons in Design and Failure

by John Sharp, Colleen Macklin, Tuba Ozkan
Language: English
Release Date: April 12, 2019

How to confront, embrace, and learn from the unavoidable failures of creative practice; with case studies that range from winemaking to animation. Failure is an inevitable part of any creative practice. As game designers, John Sharp and Colleen Macklin have grappled with crises of creativity,...
Book cover of Games, Design and Play

Games, Design and Play

A detailed approach to iterative game design

by Colleen Macklin, John Sharp
Language: English
Release Date: May 19, 2016

The play-focused, step-by-step guide to creating great game designs This book offers a play-focused, process-oriented approach for designing games people will love to play. Drawing on a combined 35 years of design and teaching experience, Colleen Macklin and John Sharp link the concepts and...
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