Bryan Bywalec: 1 book

Book cover of Physics for Game Developers

Physics for Game Developers

Science, math, and code for realistic effects

by David M Bourg, Bryan Bywalec
Language: English
Release Date: April 11, 2013

If you want to enrich your game’s experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You’ll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox,...
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy